c++ – DirectX 11 C2661 & C2664 errors constructing SpriteBatch / SpriteFont

I keep having these two errors: Error C2664 ‘DirectX::SpriteBatch::SpriteBatch(const DirectX::SpriteBatch &)’: cannot convert argument 1 from ‘ID3D11DeviceContext *’ to ‘DirectX::SpriteBatch &&’ C:Program Files (x86)Microsoft Visual Studio2019CommunityVCToolsMSVC14.26.28801includememory 2068 Error C2661 ‘DirectX::SpriteFont::SpriteFont’:…