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I am toiling with a spiritual weapon homebrew idea. Essentially it would be a cleric that could be able to use spells with spiritual weapon. I’ve been doing the numbers comparing it to other clerics and the damage seems strong even if you limit the spell slots usable when attacking with it to using spells up to half the cleric spell slot level you used to cast it rounded up. Only being able to use 5th level spells flame strike would be the strongest option. At level 20 The damage with a 9th level spiritual weapon and a flame strike would be 4d6 fire damage,4d6 radiant damage, and 8d8 radiant damage. In total that would be 112 damage assuming you got the highest possible roll. Even at level 20 this is a high amount of damage specially for a cleric but I don’t think there is a way to increase that. A Paladin power gaming super hard can do around 200 damage. Any other cleric can do 70 damage with Firestorm. Most spellcasting classes can do 240 damage with meteor storm alone. Of course this is at extremely high levels. At low levels it has reasonably higher damage but still does less damage than a war cleric or any other character with Great Weapon Master feat alone. I’m thinking at most levels except when you get 9th level spells it should be fine. Clerics don’t really gain higher damaging spells pass 5th level so it’s hard making the damage comparable. They gain more utility. I’m thinking if I stray away from stronger subclass spells it should be fine. What do you think? I’m also considering that someone has already thought of and made this idea but I don’t know of any cleric class that does this in homebrew. Of course it can’t be stronger than the peace domain so its probably fine.