I have a school duty to do a 2D platform game, with a character who moves like crazy:
(Animated example of the mission linked above)
At first, the character must grow with time
When the player presses a button, the character begins to bend to the next platform
Its height when you press the button determines whether it will reach the next platform.
After that, he has to shrink to his original size, and he starts again.
How can I approach this?