Instructions for creating wired structures for mobile apps

Instructions for creating wired structures for mobile apps
The design of an application goes through many steps, from the design to the copy, through the finalized user interface, but it all starts with a wired structure. A wired structure is a preview of how you want to fully understand your product in terms of visual presentation. This is the placement, navigation and definition of the user's course at the initial possible stage. When designing wired structures for mobile applications, it is important to know the features involved, the location of the layout, and how they interact. A wired structure is not a bible of the UI, but a starting point for designing a product.
Our team of professional designers starts almost all wired structures in a small program called Sketch (we will discuss exceptions later), but there are many techniques for creating a wired structure. The Echo Innovate IT approach is what we found most effective for a team of mobile application developers who work in tandem with their clients to achieve a consistent vision. Whether you're designing an app for yourself, for a customer, or as a member of a design team, this Echo Innovate IT guide tells you how to start developing wired structures for mobile apps.


Mobile Application Development Company uses the tools to create wired structures for mobile applications. The requirements of your wire depend on the scope of your project. If you work alone – or with a small team – the first wire versions can even be sketched on a piece of paper. However, as a best general practice, it is important to create a wired structure that can be easily shared among designers, developers, product teams, and various stakeholders. Create documents that will not be lost or deleted by accident. This is the starting point of your project. Without this, you will lose your basic ideas.

Four years ago, Fueled used Photoshop as its main design tool. It was a bit like using a tank to make a painting. It was not quite the right tool for this job. Although it is possible to design a user interface in Photoshop, the program was designed with many other functions in mind and was not as sophisticated for UX design. Photoshop lacked the features we really wanted. Fortunately, Sketch has arrived at the right time.

Today, we use the Sketch desktop app to easily share ideas with our team and our customers. The UI and UX design tool is a quick and easy tool that all our designers are familiar with. Sketch is far more advanced than any other program in managing design systems, icon resources and exporting to Flinto and Principle (which we already use). for prototyping).


Make sure you work in the right confines
Use standard sizes for all your design elements. Use standard iOS fonts, in the appropriate sizes (15 and 17 points). You do not want to use small, unreadable text or cut the necessary text if the font size is too large. This also applies to the design of the buttons: they must all conform to the standards of the platform.

Plan each interaction in your wired structure, where any given action will bring the user next. It is easy to design basic sections. What is difficult is how to display each success and failure, how to display the forms (where you need a keyboard to appear) and how to trace the multiple paths that users can take to other screens . It is in this type of thinking that the background is intended: the further you go in the design process, the harder it becomes to solve these problems and adapt.