Interesting user interfaces from science fiction movies and series? [closed]

This Ars Technica article presents the design principles of The Next Generation's Star Trek LCARS touch-screen design interface as it was imagined in 1987 and its relationship with the iPad of the ################################################################# 39; Apple.

In reading this article, I asked myself: what are some other examples of interesting, inspiring and forward-thinking user interfaces from the universe of science fiction? Please add references or pictures if possible, and try to talk a little bit about why it's interesting.