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dnd 5e – Can the area of the additional spell effect of Druid Grove extend outside the area of Druid Grove?

The spike growth effect must be within the druid grove area; it’s unclear whether it must be entirely within the area

The druid grove spell includes a few potentially helpful lines (emphasis mine):

(…) The area can be as small as a 30-foot cube or as large as a 90-foot cube. (…)

(…) The spell creates the following effects within the area. (…)

(…) A dispel magic cast on the area, if successful, removes only one of the following effects, not the entire area. (…)

(…) You can place your choice of one of the following magical effects within the warded area: (…)

From the first quote we can conclude that “the area” refers to the actual grove itself not the various effects of the spell. Thus we know that the effects (including the additional spell effects) are created within the area. We also know from the fourth quote that these effects are placed within the area. What we do not know is whether “the effect” means the point-of-origin or the entire effect. I could see a GM using either interpretation.

My own personal thoughts

If I tell you to put a book on the table and you have the book teetering off the edge, I will smile, say “really?”, and move the book to be actually on the table.

While the spike growth might be inside the druid grove it also goes outside the grove. It would be meeting a technical requirement because the spell did not include the word “entirely” but I wouldn’t allow it to be placed in such a way.

What will be the area of the shaded portion?

The diagram given is a sauare in which two quarter circle with radius 10cm and a circle touching midpoints of all sides of square with radius 5cm.The question is to solve area of shaded portion only using elementary geometry.No Trigonometry or calculus

website design – What is this area called in UI/UX?

This part is called a “Card”.
It is used to as a compound for multiple elements that belong to one display or meaning.

Design parts are usually UI terms. UI is the User Interface while UX is the User Experience.

UI is visual, UX is theoreitcal meaning behind the UI.

To find out more about “Cards” feel free to check out more here:

Here are some Design Systems that use UI Cards:

eu – Travel for UK Residents to the Schengen Area

During the COVID crisis, all UK nationals are allowed to travel to the EU. I am a South African national with long term residence in the UK and would normally require a Schengen visa to travel to Europe. Although the European Commission says that 3rd country nationals who are resident in EU member states (and the UK) are exempt from the travel restrictions, they do not mention how we are meant to obtain a Schengen visa as applications are currently closed, or if we need one at all.

The rules seem to fail to account for EU residents who would ordinarily need a Schengen visa to travel Europe. To compound my confusion the EU has decided today to open its borders to several countries such as Rwanda, Algeria, and Morocco whose citizens require Schengen visas to enter.

Does anyone have any advice/official sources that can help clarify this issue?

computational geometry – Scaling down a set of points into a smaller area

A visibility graph $G(P) = (V,E)$ of a set $P = {p_1, dots, p_n}$ of points is defined as follows.

  • Each vertex $u in V$ corresponds to a point $p_u in P$.
  • There exists an edge $uv in E$ if, and only if the line segment $overline{p_up_v}$ does not contain any other points in $P$.

Assume that the coordinates of every $p_i in P$ has $O(n^c)$ digits, where $c$ is a constant.

My aim is to scale the point set, without changing the relative positions, into a smaller area.
For the sake of simplicity, assume that the area is a circle of raduis 1.

Consider three points: $p_1(100, 340)$, $p_2(500,150)$, $p_3(240, -600)$.

The new coordinates after scaling would be $p’_1(0.1, 0.34)$, $p’_2(0.5, 0.15)$, $p’_3(0.24, -0.6)$, and the relative positions stay the same, as well as the visibility relations.

My question is two folded:

  1. In the very simple example above, the coordiantes are divided by $100$, and it is pretty easy to find that number. But what is the algorithm to find this number for any given point set?
  2. Assuming that the coordinates are of $O(n^c)$ length, can there be a coordinate of $O(d^n)$ (exponential) length?

Need to delete the sidebar widget area and have the page a full page rather than just have a blank widget area

A recent post on how to remove the archives and meta from the sidebar answered a question I had and I was successful to have the left side of the page blank. The post was at Can not Remove Archives and Meta from Sidebar.

But, while it left the sidebar area void of text, I need the sidebar area to be deleted so it’s a full page. I have some pricing tables that I want to be the only thing on the page but due to the template in WorkScout, the pricing tables are on the right side of the page leaving a lot of white space on the left side where the widgets were. I have tried configuring the page to be “full page using Elementor” which has worked in the past for other needs, but, it is not creating the full page I need for this pricing table page.

Am I missing a step or is this not possible? How can I delete the old widget area and have it full page.

I am new to WordPress so I appreciate the help and will appreciate step by step instructions.
Thank you in advance!

dnd 5e – Does the Hallow spell remove an existing charm/fear/possession effect from creatures that are already in its area when the spell is cast?

Part of the description of the hallow spell includes the following effect (emphasis mine):

First, celestials, elementals, fey, fiends, and undead can’t enter the area, nor can such creatures charm, frighten, or possess creatures within it. Any creature charmed, frightened, or possessed by such a creature is no longer charmed, frightened, or possessed upon entering the area. You can exclude one or more of those types of creatures from this effect.

Say a creature is already charmed, frightened, or possessed by a listed creature type, and then the hallow spell is cast on an area that includes the creature. Is the charm/fear/possession effect ended, suspended, or unchanged when the spell is cast?

In other words, is casting this spell on the area such a creature is in enough to end one of these effects? Or must the creature leave and reenter the spell’s area to achieve this?

dnd 5e – How to calculate movement within an area

Related: How does the UA Tunnel Fighter fighting style’s reaction attack interact with the Sentinel feat’s speed-reduction effect?

The Tunnel Fighter feat from UA has the following wording:

As a bonus action, you can enter a defensive stance that lasts until the start of your next turn. While in your defensive stance, you can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves more than 5 feet while within your reach.

What exactly is meant by moving “more” than 5 feet?

Would either of the two following paths be considered moving “more than 5 feet”, assuming the player was holding a weapon with reach?

  • Path 1: Enter range, move 5 feet, exit range
  • Path 2: Enter range, move another 5 feet within range
  • Path 3: Enter range, immediately exit range
│MAX-RANGE->┃   │   │
│   │   │ .------P_1│
│ME │   │ `-->F │   │
│   │ F <--------P_2│
│   │   │ .------P_3│
│   │   │ F │   │   │

PURELY looking at the diagram and adding up the lengths of the lines, you could calculate the sum of lines WITHIN my range as being:

  • Path 1: 2.5 + 5 + 2.5 = 10
  • Path 2: 2.5 + 5 = 7.5
  • Path 3: 2.5 + 2.5 = 5

But I don’t know if this is strictly correct. I suspect that partial values may only be calculated before, or after, movement.

If movement is calculated before the step is taken, then stepping into my reach won’t count as movement within my reach, but stepping out will count as 5 feet. This makes Path 2 safe to travel.

If movement is calculated after the step is taken, then stepping into my reach will count as moving 5 feet within my reach, but stepping out won’t count as any. This makes Path 2 dangerous.

If movement is only calculated when it is entirely (start+finish) within reach, then all paths are safe.

There’s a lot of different ways to spin this. Is there any official ruling on how to calculate movement within an area?

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