dnd 5e – Are you injured by Conjure Barrage?

Fortunately, you read it wrong. The range / area of ward off the dam is Self (60 foot cone). Referring to the rules for reading spell ranges, we read that:

Spells that create cones or effect lines that come from you also have a range of self, indicating that the origin of the spell's effect must be you.

You don't throw the ammo into the air and drop it like a cone from above; you are the origin of the cone which spreads directly from you. The scenario you should imagine is that as soon as the gun leaves your hands or the arrow / bolt leaves the bow (etc.), the extra copies conjure up and explode like a shotgun explosion. The requirement to launch or shoot "in the air" is used to indicate that you are not aiming at a specific creature or point (therefore you cannot hit a creature as a real attack nor cast the spell).

You can still be hurt by the spell if you wish; the rules for conical zones state that:

The origin point of a cone is not included in the cone's area of ​​effect, unless you decide otherwise.

But it's entirely your choice, and obviously most launchers deign not to steer clear.

5th dnd – Could I still throw a barrage of conjure if I also used a flame arrow?

Ok, so conjure barrage specifies that the ammunition used to cast it must be non-magic but I can not find anywhere if an arrow under the effect of the flame arrow is considered magical or not.
What I mean by that is the arrow in it and its own magic or the burning arrow just ignites it as if it were thrown as if it had been curled up in a cloth soaked in oil and lit but without these steps, I would still be able to use it as a way to launch the barrage spell or could not I cast it as long as I did not lose focus on the flaming arrow / spell will have follow its course and if it is not the case, the effects will be cumulated?

security – A more efficient way to block the constant barrage of xhr ad-tracking queries?

I currently have a set of dynamic rules configured to block various ad tracking sites with the help of uBlock Origin, which work with a steady stream of requests, as observed in the recorder. My question would be: is there a more efficient way to proceed?

From what I've understood, the dynamic rules replace the "My filter" rules, but they both correspond to the same thing. Is there a previous point where I could cut these requests, or a potential tip to let a request go, then block it for toll-free numbering? Or maybe even kill him on arrival, so to speak?

My apologies for the poorly worded question. English is my mother tongue, so I do not really have a valid excuse.

dnd 5th – How does a poison arrow combine with the Summon Barrage spell?

Summoned ammunition is not toxic

Poison is not part of ammo.

Damage is not part of the damage of the weapon. "Make a backup", the damage has never been. For example, it is excluded from additional critical damage.

It is not cloned and therefore only deals with damage caused by drilling ammunition.

Only the coated ammunition is toxic, and as it is not pulled forward by conjure damnone of the affected targets need to save the poison.

However, this is an intelligent use of the spell, and since the poison is usually underused during my session, I can allow it for a target that fails to save it (as if the coated ammo was included in the barrage). Others might find it cool and subject all targets to backup.

Slightly bound, Jeremy Crawford has unofficially stated:

A magic item such as Flame Tongue and Frost Mark deals extra damage of a particular type when they hit. This extra damage does not change the underlying damage type of the weapon. And that is the type of weapon damage that is used by a feature such as Sneak Attack.

So, you can not choose a poison as dam damage.

dnd 5th – can a barrage stack be invoked with a martial attack – disarmament or stumble attack?

i am new to dnd 5th, i thought that a martial deity of adept superiority could be used to make a weapon disarming target launched when it is used in conjunction with the conspiracy barrage spell .

From the book …

Martial Adept:
You have a martial training that allows you to perform special combat maneuvers. You benefit from the following advantages:

You will learn two maneuvers of your choice from those available for the archetype of the battle master in the fighter class. If a maneuver you use requires your target to make a save roll to resist the effects of the maneuver, the DC save roll is equal to 8 + your skill bonus + your strength or dexterity modifier (your choice).
You gain a dice of superiority, which is a d6 (this die is added to all dice of superiority you have from another source). This die is used to fuel your maneuvers. A superior dice is spent when you use it. You recover your dice of superiority spent when you finish a short or long rest.

travel attack
When you hit a creature with a weapon attack, you can use a superior die to try to knock the target down. You add the superiority dice to the damage roll of the attack, and if the target is large or smaller, it must make a saving save of the force. In case of failure of the backup, you hit the target.

disarming attack
When you hit a creature with a weapon attack, you can use a superior die to try to disarm the target, forcing it to drop an item of your choice that it holds. You add the superiority die to the damage roll of the attack and the target must make a force save roll. In case of failure of the backup, the object you choose is deleted. The object arises at his feet.

conjure dam

Details of the spell
You launch a non-magical weapon or fire a piece of non-magical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60 foot cone must make a dexterity save throw. A creature suffers 3d8 damage on a failed save or half the damage on a successful save. The type of damage is the same as that of the weapon or ammunition used as a component.

can these two work together? and why not?