dnd 5th – Can an Arcane Focus Stimulate Spell Attacks or Damage Rolls?

Absolutely it can!

The Wand of the War Mage is an excellent example (212, DMG).

uncommon (+1), rare (+2) or very rare (+3)

Holding this magic wand, you get an attack attack bonus determined by the rarity of the wand. In addition, you ignore half of the cover when performing a spell attack.

Many elements already integrated into the game give Focus more power than a traditional Focus.

A Warlock (after using the Enhanced Pact feature of the Pact) and College of Swords Bard can both use their melee weapons to cast spells.

Clerics and paladins can use their shield as a spellcasting target.

All of these items can be magical in nature and potentially give an advantage to your casts and / or your attack / damage rolls.

Although each class can have a focus or weapon / target object, not all of them will give more powers to spells, but many will. If you are looking for something more specific, I recommend you browse the items currently created in 5E via D & D Beyond, or the basic rules books that you have at your disposal.

pathfinder – How do concentration controls interact with damage other than fatal damage?

Capacity score damage does not trigger a concentration check. Non-lethal damage done.

By carefully examining the relevant rules, it appears that capacity damage is not detrimental to the character, but rather damages them the scores.

Diseases, poisons, spells, and other abilities can deal direct damage to your ability scores.

Since this damage affects the scores of a character, not the character himself, the damage is not counted in the Injury section of the concentration rules.

If you take damage while trying to cast a spell, you must perform a concentration test.

Nonfatal damage, however, is always a damage to a character.

When you take non-fatal damage, keep the cumulative total accumulated.

Since Injury applies whenever a character suffers damage, suffering non-lethal damage always requires a concentration check.

dnd 5th – Do failures of automatic death saving throw caused by damage to 0 HP out of balance with large groups of small enemies?

This is not a problem unless the monsters intentionally take chances to carry knockouts for whatever reason.

In short, most creatures simply do not benefit from the intentional killing of ground PJs during a fight.

Many enemies are not smart and fight instinctively, without any tactics. If this is the case, then a monster that mortally wounds a player character will want to quickly move the focus to other characters that pose a more immediate threat.

Many enemies are fighting tactically or for any purpose. Once again, the smart option is usually to ignore the injured PC and focus on its allies, which pose an immediate threat. Completing unconscious PCs while there are still enemies alive is to plunder the battlefield before the end of the fight.

Among the sufficiently intelligent, brave and dedicated enemies to kill a PC when the fight is still going on, few of them have the necessary intention. You must be willing to risk your life and that of your allies, just to make sure that a guy dies immediately when he is already unconscious and that he bleeds to the ground and about twelve seconds from the death. Even in this case, it may be useful to capture live PCs, if possible, such as ransom, bond sale or interrogation for information.

dnd 5th – Do Kwalish's devices withstand all damage?

Drow's specific block of statistics, for example, includes and explains the trait "Ascendance Fey", although it is something that, according to the Player's manual is an attribute of all elves. The stylistic approach used for creature statistics never seems to be just giving general rules at the beginning of a section for a creature type, and then leaving them outside the statistics blocks. Instead of telling us somewhere, for example, that all dragons speak dragon, each block of statistics for each dragon lists it. Perhaps one more extreme example is to repeatedly explain what "magical resistance" means for every creature that has it. Generally, the idea seems to be to minimize the necessary knowledge of the rules beyond the basic rules.

It is important to note, however, that in this case they are essentially vehicle statistics and are more limited than a standard creature statistic block (note the lack of capabilities, even if at least he has at least one strength score.) We have limited comparable things in the game to compare it.

Nevertheless, since it states specific immunities, it seems much more WotC-style to enumerate resistances to all other types of damage (one by one) where appropriate. They tend to be as explicit as possible about resistance to damage and immunity. But there are places where they give less information than they could on other types of statistical block information, for example by making no mention of being a possible mount or how it would work as such in the horse riding stats blocks and similar creatures. .

Overall, I would be wrong to say that there is no resistance to all the damage. Universal resistance to damage seems particularly unlikely, since the manual simply says that "most magic items" are not spells and potions have magical resistance, so there are clearly unspecified exceptions. It also seems that the choice of very Byzantine rules requires the knowledge of this general attribute rarely invoked magic objects in this specific context where the damage is clearly anticipated.

spells – Can magical intensities damage energy?

Let 's say I am fighting against someone who can only be damaged by energy, and because of a forgetting or creeping pacifism, all I have is the Create [Intensity type goes here] spells to attack with. Can these spells damage energy if I use them to attack?

5th dnd – Is there a resistant or immune creature against non-magical damage other than clubbing, reduction and puncture?

You can filter a search on D & D Beyond for types of resistors and while you can filter for many very specific combinations of resistors, "non-magical [damage type that is not BPS]"Not part of it." Some examples of very specific resistance combinations:

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The only resistance options for other types of damage seem to be general resistance covering all sources of this type of damage, not just non-magical sources.

For example, the elemental air has

Damage resistances Thunderclap; Hit blank, drill and reduce non-magic attacks

the accent of mine

This means that the air element resists light and damage caused by thunder, whether the source is magic or not.

All of the above also apply to immunities, as it is exactly the same with them.

Although the search for D & D Beyond is not necessarily perfect (these filter options seem to include everything in my shakedown) and that it is impossible to prove a negative, it reinforces my experience. I have seen a lot of statistics blocks of monsters and I have never seen an example like the one you are looking for.

5th dnd – Is it possible to stack the damage caused by the Absorb Elements spell?

the absorb elements spell says

The spell captures some of the incoming energy, decreasing its effect.
on you and store it for your next melee attack. You have resistance
the type of trigger damage until the beginning of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
The target takes 1d6 more damage from the trigger type and the spell

At the higher levels. When you cast this spell using a slot of 2
level or higher, additional damage increases by 1d6 for each slot level
above the 1st.

So, if my wizard is touched by a fire bolt of the enemy mage, I use my reaction to launch absorb elements At 3rd level, I now have 3d6 fire damage stored for my next melee attack, then I use my action to cast a 1st level spell and my turn ends, thus resetting my reaction. Another enemy hits me with chain of light and I use absorb elements still on the 3rd level.

Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?

Regardless of the potential for permanent damage, what hardware changes can I make to a Dell Inspiron 7559 laptop?

I saw added carbonite pads to save space between the vent and the fan, cut out holes and replace the 1920 LCD monitor with a 4k touchscreen. Are there "extreme" changes I can make or replacement parts to replace OEM laptop parts? Is it even possible to solder on a new processor?

Access Control – Is it possible to mitigate the damage caused by the control of its VPS by the host?

I plan to run / have pretty sensitive data on a VPS, however, knowing that the host can access the data at any time (rare but as long as it could happen in theory, I'd like to have sort of emergency planning downstairs). Would it be possible to practice some kind of "damage control"?

For example, the method mentioned in:

Would it be enough, because we would be notified whenever someone else accesses the server? Or can a host easily get around it anyway? For example via a "maintenance" then an extraction, where Internet would be off?

Although most VPS providers claim to have a 99% uptime and assuming that an "evil host" would probably check in the beginning what is on a machine via the Internet, it will inevitably be forced to to log in. Would it be an acceptable method anyway?

Unless they have of course a very sophisticated and almost impossible to detect monitoring software installed on each machine, it takes for example from time to time screenshots giving the supplier information on the machine that could be " interesting "to inspect more … although this can also, simply be fought by reformatting before use?

In the expectation of all comments

5th dnd – Does the extra damage resulting from the Dueling Combat Style apply when you attack with a shield as an improvised weapon, using Tavern Brawler's feat?

No *, attacks with the shield would not suffer +2 damage

The considerations / requirements:

No other weapon can be used in the left hand.

It's simple: the fighter has an enemy by the collar and does not wield a weapon with it. Until here everything is fine.

The attack must be made with a one-handed melee weapon

It is there that things get worse. As an improvised weapon, the shield is not classified as a melee weapon. At the moment of attack, the shield becomes an improvised weapon, which is legally separated from the melee weapon, even if the shield is used to make a melee weapon attack.

Note that the Tavern Brawler feat does not reclassify the shield as a melee weapon and therefore has no advantage to allow the wearer to add +2 combat style to a duel.

The use of the term "melee weapon attack" does not alter the classification of the shield as an improvised weapon, but serves to distinguish the fact that the shield is not used for perform a ranged attack (with an improvised weapon).

If the rules read "When you make an attack with a melee weapon", this will allow the fighter to add +2 combat style damage to the shield attacks. Unfortunately, language requires that the fighter "wields a melee weapon in one hand", which he / she does not.

* A warning: if an improvised weapon is "is similar to a real weapon [it] can be treated as such. "Therefore, if the DM allows the shield to be treated as similar to a melee weapon (a strange shaped club perhaps?), Then the shield would have enjoy the fighting style.