dnd 3.5e – Can an immune character against the effects affecting the mind benefit from Craven's feat?

The Craven feat, which provides additional damage during sneak attacks, presents an unusual prerequisite:

Can not be immune to fear

If a character is immune to effects affecting the mind (eg via an empty Spirit spell, can he still benefit from the benefit of Craven? I think that immunity against the psychological effects would prevent most (or maybe all?) effects of fear, but I'm not sure if it's the same as being "immune to fear".

Pathfinder – Does the Fire Blessing of God feat provide magical healing or banal healing?

This is an example of magical healing.

According to the Achives of Nethys, natural healing[1] is

With a full rest night (8 hours sleep or more), you gain 1 life point per character level. Any major interruption during your rest prevents you from healing that night.

and magic healing is

Various powers and spells can restore health.

It is clear that this healing is not granted by a rest and falls under the magic umbrella of healing.

[1] = The wiki seems to be poorly formatted and Natural healing is part of the first paragraph of the block.

5th dnd – Is a character having the feat of the Arm Master of Arms can launch an Opportunity Attack against an unseen creature that enters their range?

The second advantage of the Arms Master's exploit (PHB, p.168) is as follows:

While carrying a sword, a halberd, a pike, a quarter of a man or a spear, other creatures cause an opportunity attack when they reach your reach.

The usual rules on opportunity attacks stipulate:

You can make an attack of opportunity when a hostile creature you can see moves out of range. To create an attack opportunity, you use your reaction to launch a melee attack against the provoking creature. The attack occurs just before the creature leaves your reach.

Obviously, Firearms Master allows you to use your reaction to launch an opportunity attack when a creature comes in your reach in addition to the attack. opportunity that any character can do when a creature leaves it. However, does the Firearms Master's Opportunity Attack follow the same restriction on the need to see the creature, or can that attack be made even without seeing the creature that enters it? radius of action?

If an Invisible creature enters the range of a character with the stab Master's feat, can the character launch an opportunity attack against that creature?

dnd 3.5e – Ranger with Practice Caster Feat

A Level 6 Ranger with Practical Spellcaster has the 6th thrower level, that's right. But he still has the spells of a level 6 ranger daily: a spell of level 1. Spellcaster practiced has no effect on spells a day (nor known spells, for classes with spells) known at each level, the ranger is not one of these classes).

[Practiced Spellcaster] does not affect your spells per day or known spells. This only increases your caster level, which would help you penetrate SR and increase the duration and other effects of your spells.

When the Ranger becomes a Level 7 Ranger, his launcher level also drops to 7th – always 3 on guard levels, now +4 to Practiced Spellcaster. He always has only one first level spell. At rangers 8, 8, 4 and 4, he now has "0" level 2 spells, which means he is eligible for additional level 2 spells per day from a high Wisdom score. And in the 9th row, his launcher level remains the 8th position, since Practical Spellcaster can give at most +4 to a class, he gets 4 of his level of guard, +4 instead of Practiced Spellcaster.

To get the spells of a level 12 ranger you will need to actually be a level 12 ranger or at least 12 effective levels of ranger spellcasting among rangers and prestige classes that advance the spread of Ranger spells. There is no way around this throughout the match.

You can improve the casting of rangers, although

While a level 6 ranger will still have the day spells of a level 6 ranger and nothing will ever make him have the spells a day from a higher level ranger, you can change the caster of the class of rangers. In Dragon Volume 336 of the magazine contains the "mystic" variant of the ranger. This version gets the privileged enemy and combat style bonuses at more advanced levels than normal rangers, but generates more spells, at lower levels, than normal rangers. This is often recommended because casting spells is much more important than the exploits of the privileged enemy or bonuses, get those, just a little later, that's all.

5th dnd – Should I add my ability modifier to the damage of the bonus action attack conferred by the expert crossbow feat?

The two-armed battle rule says:

When you take the action of attack and attack with a light melee weapon
that you hold in one hand, you can use a bonus action to attack
with a different light melee weapon that you hold in each other
hand. You do not add your ability modifier to bonus damage.
attack unless this modifier is negative.

If one of the two weapons has the property launched, you can launch the weapon,
instead of doing a melee attack with her.

With the two-weapon combat, I can only add my ability modifier to the damage of the first attack. Even if I get the double Wielder stunt (PHB, p.165), it says nothing more than adding the damage ability score.

The exploit of Crossbow Expert (PHB, 165) says:

Through intensive practice with the crossbow, you get the following benefits:
advantages:

  • You do not know the quality of the crossbows you control with.
  • Being within 5 feet of a hostile creature does not impose a disadvantage
    on your remote attack jets.
  • When you use the attack and attack action with a one-handed weapon,
    you can use a bonus action to attack with a loaded crossbow
    hold.

When I attack using the bonus action offered by Crossbow Expert, do I add my damage ability modifier? I do not know if I should follow the Combat with two weapons rules, or rolling damage as for a normal weapon attack.

dnd 5th – Warlock Help Invocation: shadow book and ritual feat

I have a player who is a warlock. He wants to go to the pact of the volume and take the shadow book invocation at level 3, but then replace it later with a different invocation. He keeps the book and at a later level takes the Ritual Caster Feat. Would the exploit allow it to be able to ritually cast rituals already transcribed, even if they are not part of the class chosen in the ritual exploit?

5th dnd – Do you need to do a medicine checkup to use the second benefit of the healer feat?

The tour de force (PHB, 167) says:

When you use a healer kit to stabilize a dying creature, that creature also gains 1 life.

As an action, you can use a healer kit to take care of a creature and restore 1d6 + 4 health, plus additional health points equal to the maximum number of dice. the creature. The creature can not recover life from this feat until it has completed its rest.

I know that one advantage of this feat is that you do not have to do drug checks to stabilize a creature. However … For the second ability, is a medicine check needed to heal a creature?

I have just used this feat for the first time yesterday and my DM has passed a medicine test. Is it correct? Or does it depend on the DM?

5th dnd – How can I calculate my touch bonus when I use Grand Master feat of weapon?

I currently have a barbarian who will receive the tour de force of Grand Arme. In rethinking, I have a question about the -5 to hit mentioned in the exploit.

The second advantage of the Grand Master of Arms (PHB, 167)

Before making a melee attack with a heavy weapon with which you master, you can choose to take a penalty of -5 to the attack roll. If the attack hits, you add +10 to the damage of the attack.

Currently, I have a handle with a modifier of +5 to attack jet. My question concerns the -5 to draw from the exploit. Should I just subtract it from the +5 of the ax, which gives me an overall attack bonus of +0? Or is my overall modifier on the attack roll just a -5?

dnd 5th – Which version of the Squat Nimbleness feat is it correct?

So I recently discovered Squat Nimbleness and I thought it would be a feat because I play on a goblin.

I have however encountered some problems. I noticed on the official PDF of Unearthed Arcana racial feats indicating that it was only for dwarves, gnomes or halfelins (boo).

But I found a source of conflict. In Xanathar's guideit is stated that the precondition is that you are a dwarf or a small breed (yay!).
Moreover, the exploits themselves are a little different on the sources. In Xanathar, it is said that I would have the advantage of escaping grapple checks and gaining track and field or acrobatics skills.

In the racial exploit PDF Unearthed Arcana, it is said that I could acquire acrobatics or athletics, and if I already mastered well, double the skill.

Overall, I am a little confused as to the feat that fits, or even if I can take it. Which of these versions is the right one?

pathfinder – Can you use the feat of two improved arms feat at the same time as the feat of the sword and the gun?

I've tried to find a viable way to use the sword and pistol feat, and I thought I'd use the feint feat to two weapons (more precisely, its improved version).

Two-Weapon Feint indicates that you must use melee attacks, which, I tend to believe, is intended to prevent the feint of a range (for example, by throwing weapons like a dagger). The sword and the gun would help to shoot in combat and not be attacked by opportunity attacks.

That being said, I still do not understand if I could use a spear to make a feint, then use my crossbow to attack in order to take advantage of the drop in AC.