software – Applications to create long horizontal images (scanner)

** No Panorama! **

Are there cameras or camera applications that can create long horizontal images using techniques similar to those of a scanner?

Such an application would take the video or use a live camera and use motion detection to extract a central column from each image to create an indefinitely long image.

The difference between this and the panorama is that the panorama works by rotating the camera. It works by moving the camera in one direction. So, imagine that you place the camera facing the side of a car or a train and that you make a long flat projection of an entire city.

I know I could potentially do this in Photoshop, but it would be extremely tedious, because only a small column in the center of each image can be used, otherwise there would be problems of distortion of perspective. I wonder if some cameras already support it. Many cameras now support apps and programmable devices have cameras

The Panorama software will not realize what I'm trying to get.

Trying to make more clear the result of the technique I am looking for would generate an image without horizontal perspective. Imagine that you are simply trying to take a photo from a shelf using 2 images, one for the 60% left side, another for the 60% right side. They overlap in the middle. In both images, you will have a perspective. You will see the sides of the shelves put in perspective towards the center and you will see that the Panorama software can not solve this problem.

On the other hand, if you take 1,000 images and only take the center at 1% of each image, you will get a flat image, at least in the vertical plane. Because the assembly of many (or many more) images is way too much work, ideally you want software that uses a live camera only takes a vertical pixel column of each image, which reduces storage and processing costs.

This is so that smart phone cameras take panoramas (at least one iphone). It only takes a column of pixels when you rotate the camera. Unfortunately, he uses the compass sensor to know that you are rotating. There is no position sensor accurate enough to know that you are dragging the camera from left to right. You will therefore have to use motion detection technology.

drag n drop – What are the 3 near horizontal bars (not the hamburger menu) and what is the origin of the drawing?

Other responses have responded well to the skeuomorphic inspiration of this convention, but since the question was also about history, let's look at that a bit.

I named Macintosh System 7.0 (1991, but I vaguely remember that the UI style had been largely previewed before) as the initiator of this convention … you see the curtain in the bars of Active scrolling:

Mac OS 7 scroll bars

This clearly stems from the same real economic ability to slide in a direction perpendicular to the peaks, as indicated in the other answers provided here, with battery covers and the like.

A quick overview of graphical user interfaces prior to 1991 (including Xerox Alto, Apple Lisa, Amiga Workbench, Windows 1.x-3.0, and Mac System 1.0-6.0.x) suggests that System 7 scroll bars might be the first user interface indicating the possibility of slipping way … in earlier and contemporary systems, movable elements such as scroll bars and title bars tend to be flat (or beveled to create a 3D effect, but not an "adherent" texture).

One could also designate the title bars of the original Macintosh window (1984) as the origin of this convention (see below in the appearances and in System 7):

Mac OS 1.0 title barTitle bar of Mac OS 7.0

However, I'm not sure it's exactly the same – here we have a very large surface of "sticky" lines on something you can drag all direction, not a small "grippy" area indicating the possibility of sliding in a specific direction. I would say that the horizontal lines here serve more indication of the active window than abundance to indicate slippage.

sharepoint enterprise – How to fix a browser displaying horizontal scrolling after inserting a list of Web Parts?

I have this list of named resources web parts that displays 5 columns of 500px fixed width, it has a vertical scrolling.

it's in tabular form and

// I tried to edit the css file by resizing the table and td one way or another, it works, but the horizontal scrolling on the screen does not disappear.

// I've also tried to adjust the width to the area and edit the css but the same does not work, horizontal scrolling is still there.

Q> Is there a way to fix the Web Part List view without affecting the browser?
screen capture of the browser and web component list

Have you ever worked with a vertical view window as webmasters? Or only with a horizontal?

Have you ever worked with a vertical view window as webmasters? Or only with a horizontal?

All the CSS literature that I read is lit (horizontal view); is vertical visualization even an element of Web design (whether for native applications for smartphones or for browser applications)?

React-Native: Strange style problems with horizontal scrolling

When creating a FlatList horizontal image-poster, the width of the rendering element is messed up as well as huge spaces added between each element. This problem is not present for static elements only. FlatList

I've tried using the container style instead of placing the list in a view, I've also tried with the list and displaying 5 elements on the screen, and rendering is perfect.

it's my app.js file

https://pastebin.com/tpwunLZm

too much code to enter here, but this is necessary to avoid the error of sticking the tray

and this is my rendering component

https://pastebin.com/1UHWGppD

too much code to enter here, but this is necessary to avoid the error of sticking the tray

The expected result is in the image below in green these results are entered directly into the application file

View post on imgur.com

as you can see, the elements are evenly spaced and the outer border is red over the fly, thanks to the native feedback.

Actual results are displayed in red in the image. They are entered via a flat list as a rendering element.

As you can see, the width of the elements is altered and there is a huge gap between the elements. This list can not scroll even if it contains 20 elements of the API.

I'm using the react-native version: "0.59.5"

This project is intended to be used with Android tablets and Android TV. That's why TouchableNativeFeedback is used because it's the best way to display the currently selected item on the Android TV platform.

This is the first time I have this problem when I use the flatlist component because my other apps, including the one I have on Google Play, call: TV2GO for Android tv uses the flatlist to display an epg now and the next without problem with the scrolling display. for vertical scrolling and a nested flat list for horizontal scrolling of current and future elements

What are the best display settings for a mobile horizontal game?

The game is in 2D, mobile only and landscape only (horizontal). What are the parameters of the godot project for such a game? Like the width and height and other parameters Godot

Vertical Videos vs. Horizontal Videos

What differentiates use cases for both formats is what allows one trend to be in one situation and to collapse into another. Is there a guide or a case study that can help me understand in which situations I should use and not use the formats?

Field of View – How to find the horizontal and vertical FOV according to the image sensor resolution and focal length?

I have a camera with an image sensor of 1280 pixels x 1024 pixels with a physical resolution of 15 pixels / mm and a focal length of 50 mm. If I want to find the horizontal and vertical field of view in degrees, is this the correct method?

1280pixels / (15pixels / mm) = 85.33mm

1024pixels / (15pixels / mm) = 68.27mm

Horizontal FOV = 2 * arctan * (h / (2 * f))

Vertical FOV = 2 * arctan * (v / (2 * f))

80.9 ° = 2 * arctan * (85.33 / (2 * 50))

68.7 ° = 2 * arctan * (68.27 / (2 * 50))

I've also heard that the best solution is to use similar triangles with the physical resolution and the size of the sensor, but I do not know how to proceed.

html – How can I remove the horizontal overflow

I'm going to create a sort of gallery that slides horizontally. I've created a template, but I can not find a way to remove the horizontal slider that appears when the window has a width of 1080px. I've tried adding a masked overflow for the x-axis but that does not seem to work.

Gallery's last photo should be slightly cut to the right and hidden.

Violin: https://jsfiddle.net/eLywmvft/

r – How to define an equal horizontal space when using scale = "free_y"?

set.seed (3)

data <- tibble (Group = c (rep ("g1", 10), rep ("g2", 10), rep ("g3", 10)),
Value = c (runif (10, min = 1, max = 5), runif (10, min = 1, max = 5), runif (10, min = 5, max = 5))

ggplot (data, aes (group, value)) +
geom_point () +
facet_wrap (~ Group, scale = "free")

You can see when there with decimal / negative values, the space becomes larger.

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