## Unity editor, horizontal line in the inspector

Public static class EditorGUILayoutUtility
{
public static readonly Color DEFAULT_COLOR = new Color (0f, 0f, 0f, 0.3f);
public static read-only Vector2 DEFAULT_LINE_MARGIN = new Vector2 (2f, 2f);

public const float DEFAULT_LINE_HEIGHT = 1f;

public static vacuum HorizontalLine (color, float height, margin Vector2)
{
GUILayout.Space (margin.x);

EditorGUI.DrawRect (EditorGUILayout.GetControlRect (false, height), color);

GUILayout.Space (margin.y);
}
blank static public HorizontalLine (Color Color, Floating Height) => EditorGUILoutUtility.HorizontalLine (color, height, DEFAULT_LINE_MARGIN);
blank static public HorizontalLine (Color color, Vector2 margin) => EditorGUILoutUtility.HorizontalLine (color, DEFAULT_LINE_HEIGHT, margin);
public static static HorizontalLine (float height, Vector2 margin) => EditorGUILoutoutUtility.HorizontalLine (DEFAULT_COLOR, height, margin);

public static empty HorizontalLine (Color color) => EditorGUILoutoutUtility.HorizontalLine (color, DEFAULT_LINE_HEIGHT, DEFAULT_LINE_MARGIN);
public static static HorizontalLine (float height) => EditorGUILoutoutUtility.HorizontalLine (DEFAULT_COLOR, height, DEFAULT_LINE_MARGIN);
public static static HorizontalLine (Vector2 margin) => EditorGUILoutoutUtility.HorizontalLine (DEFAULT_COLOR, DEFAULT_LINE_HEIGHT, margin);

public static empty HorizontalLine () => EditorGUILayoutUtility.HorizontalLine (DEFAULT_COLOR, DEFAULT_LINE_HEIGHT, DEFAULT_LINE_MARGIN);

#if UNITY_EDITOR
#end if
}


Call:

public override void OnInspectorGUI ()
{
base.OnInspectorGUI ();

EditorGUILayout.BeginVertical ();

EditorGUILayoutUtility.HorizontalLine (new Vector2 (20f, 20f));

EditorGUILayout.EndVertical ();
}


Will give this result.

## Purple horizontal line blurred on photos when scanning on v370

Two possibilities:

• The bar could be due to an optical interference pattern, where a slightly curved glossy photo touches the glass along a line. Test this by sweeping a flat or matte surface, eg. a piece of white paper.

• This could be because the playhead is stuck for one second and jumps when it passes the obstruction. The problem may disappear if the obstruction is something like a frozen lubricant or a speck of dust. Try repeated scans to see if the problem goes away.

If no help, return the new scanner for a refund or another of the same model.

If that does not solve the problem,

## Sweep between horizontal jitter pages

I've already disabled the Slide between pages option, but I still have this drag jitter …
Can I disable this?

## trigonometry – Which angle does the wall with the horizontal?

Thank you for your contribution to Mathematics Stack Exchange!

• Please make sure to respond to the question. Provide details and share your research!

But to avoid

• Make statements based on opinions; save them with references or personal experience.

Use MathJax to format equations. MathJax reference.

The horizontal scroll bar flashes / blinks with some larger zoom settings when certain extensions are used (for example, Deluminate). How to fix it?

## How to prove if a line is vertical, horizontal or diagonal on the x and y axes

I was faced with an algorithm problem when practicing. two dots create a line, so how do you prove on the basis of the given coordinates whether the drawn line is vertical, horizontal, diagonal?

## What is the Mac keyboard key with the symbol of an up arrow pointing to a horizontal line?

We call it projective, with Unicode U + 2305, and that represents Enter which is different from Cart return, represented by a.

Although most of the time they work in the same way, there is a difference between Enter and Cart return. While Enter, in most cases, will make a GUI object work at its default function, the Cart return is intended to reset the position of the user at the beginning of the line of a text.

I'm just doing fn+Return should trigger it.

On the short keyboards, you will find either the name or the icon.

## usability – Can horizontal scrolling be used in the mobile view?

Why not? With so little context, it's hard to know.

Do not use horizontal scrolling for the main way of navigating a page, as it requires more effort than vertical scrolling.

But for side navigation or part of the page, why not use it to save space on smaller windows?

Really, you should rework your question if you want to have more insights.

## calculation – I had trouble finding the angle to maximize the horizontal distance when you have a vertical position change of -1 m.

Here is the problem: Ms. Soloveichik throws a ball with an initial velocity of vi at a height of exactly 1 meter above where the ball will land. At what angle in relation to the horizontal, should it launch it to maximize the horizontal distance traveled?

What I know:
r = distance traveled or total horizontal distance
yf = final vertical position
yi = initial vertical position
viy = initial vertical speed
vix = initial horizontal speed
t = time
g = vertical acceleration

I'm using the vertical position function (yf = yi + viyt-1 / 2gt ^ 2) and substituted t, which is the distance or total horizontal distance traveled, with r / vix (r / vi * cos (x )). When I tried to solve for r, I got myself. I ended up with this equation: (cos (x) / r ^ 2) + (sin (x) / r) = (g / (2vi ^ 2 * cos (x))). HELP ME!!!!

## sharepoint online – What are the options available to optimize the horizontal space inside our modern pages

We have a classic online team site where we have added a new modern page, and we have defined the modern page as the home page of the site. something like this

But currently we have 2 horizontal spaces lost (I highlighted them in the red arrows inside the image above), as follows: –

1. the area where the logo and the title of the site are displayed.

2. the banner image of the home page (containing the image of the desert).

are there any approaches (integrated or using coding) that can allow us to minimize the height of these 2 components or at least one of them?