## 5th dnd – Is there a limit to the duration of the spell (speaking out of the spell) of Wish?

The casting time for Wish is 1 action. A fight round lasts about six seconds – so it does not take much time to make the wish – and probably much less time.

However, the details of your wish are part of the meta-game – not the casting process in play.

The text says that when you play Wish, you must:

Express your wish to the GM as accurately as possible. The DOJ has considerable latitude in deciding what happens in such a case; the greater the wish, the greater the probability that something is going wrong.

Your GM is not a character at play, it's the person sitting by your side at the table. Providing details is not an action at stake, nor a part of the casting of the spell at stake.

The verbal components of spells are described as follows:

& # 39; … mystic words. The words themselves are not the source of the spell's power; the particular combination of sounds, with a specific pitch and resonance, sets the threads of magic in motion. (SRD p.101)

The mystic words of your computer in the game when they cast a wish are not your most accurate details. Your precise details are part of your meta-game with your DM. There is no time limit on how you choose to manage your own meta-game experience.

## pathfinder 1e – The wandering spirit of the shaman The Lore Arcane illumination hex grants additional arcane spells. Is there a spell level limit for choosing spells?

No, there is no limit, but choosing higher level spells will not do you much good until you reach a high enough level to prepare them. The hex does not give the shaman the high level hex slots he needs to prepare them. As long as they "can" prepare them, assuming a sufficiently high Intelligence, they still need slots to prepare them and they do not have it. got everything up until they're high enough anyway.

So, of course, a 2nd level shaman is welcome Arcane Illumination and choose to include stop time in their list of wizard / sorcerer spells to add to their spells list, but until they reach the 17th level and can actually prepare and cast 9th level spells, having stop time on their spells list does not do them much good. (Theoretically, this would allow them to launch stop time of a staff who had it, or to throw a stop time scrolling with a relatively easy launcher level check instead of checking the use of a relatively more difficult magic device, but these are the only advantages.)

## pathfinder 1e – The wandering spirit of the shaman Lore grants additional arcane spells, is there a spell level limit to choose which spells can be chosen?

No, there is no limit, but choosing higher level spells will not do you much good until you reach a high enough level to prepare them. The hex does not give the shaman the high level hex slots he needs to prepare them. As long as they "can" prepare them, assuming a sufficiently high Intelligence, they still need slots to prepare them and they do not have it. got everything up until they're high enough anyway.

So, of course, a 2nd level shaman is welcome Arcane Illumination and choose to include stop time in their list of wizard / sorcerer spells to add to their spells list, but until they reach the 17th level and can actually prepare and cast 9th level spells, having stop time on their spells list does not do them much good. (Theoretically, this would allow them to launch stop time of a staff who had it, or to throw a stop time scrolling with a relatively easy launcher level check instead of checking the use of a relatively more difficult magic device, but these are the only advantages.)

There is no fix number for files to upload to a folder.

For SharePoint Online:

According to the official Microsoft documentation: Service Limits for all plans.

• Articles in lists and libraries – A list can contain up to 30 million articles and a library can have up to 30 million files and folders. After adding 100,000 items to a list, library, or folder, inheritance permissions for the list, library, or folder can no longer be changed. For more information about other restrictions on displaying large lists, see Manage Large Lists and Libraries in Office 365.

• File size and file path length – 15 GB. The maximum size of the files attached to the items in the list is 250 MB.

In addition, according to the article, Ultimate Guide to SharePoint Size and Usage Limitations:

1. Document libraries must not contain more than 30,000,000 documents (supported). It's an incredibly large amount. You can go beyond this amount, but Microsoft does not recommend it.

2. By default, the maximum file size is set to:

• SharePoint 2013: 250 MB (supported), although your IT department may increase this limit to a maximum of 2 GB (limit). But this value of 2 GB is an absolute maximum. Unlike the 30,000,000 limit suggested above, the 2GB file size can sometimes be very compelling, especially if we're talking about multimedia and video.

• SharePoint 2016: 2 GB (supported), although your IT department may increase this limit to a maximum of 10 GB (limit). But this value of 10 GB is an absolute maximum.

• SharePoint online: 15 GB (limit), only if you drag the file. Other download methods (for example, the "Download" button) are limited to 2 GB.

## iptables – The correct calculations –limit and –limit-burst

Could anyone tell me how to calculate the correct numbers for –limit and –limit-burst for a given server with certain parameters? For example:

``````iptables -A INPUT -p tcp -m state --state NEW --m limit --limit 2/second --limit-burst 2 -j ACCEPT
iptables -A INPUT -p tcp -m state --state NEW -j DROP
``````

The INPUT policy is accept. How to calculate numbers? – Limit 2 / second or limit 2 / minute, – Burst limit 2 or 5? Are there formulas applied based on the settings / performance of my server?

Would be grateful for any help / pointers / suggestions.

## Limit of an oscillating sequence

Let $$a$$ to be a real number. So, how can I calculate the $$limsup_n mid cos (a sqrt (n ^ 2 + 1)) mid ^ {1 / n}$$ ? Also, how to calculate the value when $$a$$ is a complex value? The sequence oscillates suddenly .. so I can not find a way to approach

## Adding the query limit to the search in the SharePoint / Office 365 API list

I have a URL that I use to query a list in Sharepoint in the format below.

``````http://sites/sites/site/_api/web/lists/getbytitle%example%/items?\$select=Email/EMail&\$expand=Email
``````

Since my list contains more than 100 items, I would like to add a \$ top = 1000 to get all the items. However, I do not understand how to add this to my query … is it possible or should I rework something?

## Mining pools – Can a block have multiple coinbase transactions? In addition, is there a limit to the number of signatures that a multi-signature transaction has or requires?

I'm wondering if a block can be created with multiple coinbase transactions. The US government regulates the mining pools that control the miners' portfolios. It would be fabulous to be able to work around this problem by carrying out several transactions in one or more portfolios. In addition, is there a limit to the number of signatures that a multi-sig portfolio may require?

## c ++ – Framerate Limit – Code Review Stack Exchange

I did this class.
I do not know if there is a way to make things better.
It seems like it works well half the time, but on other occasions, the frames jump higher than the set limit around 30 more frames if I set it to 200fps.
I use it in a direct hooked function to limit fps games

Minuterie.hpp

``````class Timer
{
public:
Timer();
double GetMilisecondsElapsed();
double GetSecondsElapsed();
void Restart();
bool Stop();
bool Start();
bool IsRunning() { return isrunning; };
private:
bool isrunning = false;
std::chrono::system_clock::time_point start;
std::chrono::system_clock::time_point stop;
};
``````

Timer.cpp

``````#include "Timer.hpp"

Timer::Timer()
{
start = std::chrono::system_clock::now();
stop = std::chrono::system_clock::now();
}

double Timer::GetMilisecondsElapsed()
{
if (isrunning) {
std::chrono::duration elapsed = std::chrono::system_clock::now() - start;
return elapsed.count();
}
else {
std::chrono::duration elapsed = stop - start;
return elapsed.count();
}
}

double Timer::GetSecondsElapsed()
{
return GetMilisecondsElapsed() / 1000.0;
}

void Timer::Restart()
{
isrunning = true;
start = std::chrono::system_clock::now();
}

bool Timer::Stop()
{
if (!isrunning)
return false;
else {
stop = std::chrono::system_clock::now();
isrunning = false;
return true;
}
}

bool Timer::Start()
{
if (isrunning)
return false;
else {
start = std::chrono::system_clock::now();
isrunning = true;
return true;
}
}
``````

FPSLimiter.hpp

``````class FPSLimiter
{
public:
FPSLimiter();
void Pulse(double maxfps);
private:
Timer t;
};
``````

FPSLimiter.cpp

``````#include "FPSLimiter.hpp"
#include
#include

FPSLimiter::FPSLimiter()
{
t.Start();
}

void FPSLimiter::Pulse(double maxfps)
{
t.Stop();

if (t.GetMilisecondsElapsed() < (1000.0 / maxfps))
{
std::chrono::duration delta_ms((1000.0 / maxfps) - t.GetMilisecondsElapsed());
auto delta_ms_duration = std::chrono::duration_cast(delta_ms);
if(delta_ms_duration > std::chrono::milliseconds(0))

}
t.Start();
}
``````