How to maintain a good credit card score ..?

Make the repayments with a credit on time, do not miss the payments. This is the cornerstone of maintaining a good credit rating.

However, if you want a little less known advice, DO NOT ask for loans or credits for which you know / believe that your application could be refused. Being denied a credit in itself will actively affect your credit rating and prevent you from being accepted into future applications.

macos – How to maintain a process running on the terminal after locking / disconnecting?

Research:

Found no link on the internet where someone could make it happen. Most answers come and go without providing a work solution. I'm starting to believe that this is not possible on a Mac.


Question:

I have scripts that run tests, build code, and so on. I want to be able to start the script and "lock" my machine and go home for the day, while the tests continue to run behind the locked screen.

However, as soon as the screen is locked, the terminal pauses. They continue again as soon as I connect. The machine stays on all night without doing anything.

Is there a way to run my scripts with a locked screen? Note that I'm only locking the screen (control + order + Q) and not even disconnect (shift + order + Q). However, when the screen is locked, the tests are simply interrupted.


Most likely, this is a safety measure put in place to prevent the machine from not draining its battery in the event of a power failure. Is there a way around this?

architecture – Maintain synchronization of entities between SalesForce and the operational application

We are deploying an application (let's call it X) that has a database with users and organizations. X has an administrative interface in which our administrators can create, update and delete these users and organizations. In addition to this, users with a certain role can add new users to their organization.

Now, our company wants to perform these administrative tasks from SalesForce (a single system to govern them all) in place of the X administration interface. SalesForce would have its own concept of users and of organizations and would propagate each operation on these entities to the X APIs. We would like to disable this admin interface. Now the problem is for users with a certain role who can add new users to their organization. These changes should also be reflected in SalesForce (I imagine that future feature requests will also require users to update their organization components). Now we're in a situation where we're actually trying to do bidirectional synchronization between SalesForce and X. I think it's hard enough to maintain unidirectional synchronization between SalesForce and X. Two-way synchronization would be almost impossible (tell me if I'm wrong here).

Maybe good at now:

  • X is already operational for a set of users and organizations
  • The development of SalesForce is not done within the X development team
  • Salesforce currently stores the full set of users and organizations
    that must be migrated once
  • SalesForce monitors about 200 additional fields of these organizations that are not needed for X's operational functionality, and I would prefer not to have them there either.

What are my options here?

  • Keep the synchronization one way. I thought of a way that might work. Suppose that a user adds another user to his organization. Instead of X storing this user, he could transfer the request to SalesForce, which would save it and tell X to store it as well. Thoughts?
  • Make bidirectional synchronization work (how?)
  • Do not use SalesForce as an interface at all. Migrate users and organizations once. Use the X admin interface for administrative tasks. This option would also be useful for development productivity because changes to the X API do not have to be made by the Salesforce development team.

scm – How to maintain a local git range from a deposit with multiple branches

I use a public git repository and adapt it to my specific needs, which means that the changes do not merit being merged upstream.

Repo is in github (upstream), and we maintain our own server git (origin), where the fork will be stored.

The repository is quite active and has more than 10 release branches, as well as many tags. I would have my own branches, which will rely on these publications

I guess I'll have to regularly merge the changes from upstream on my own branches and then push that to my origin.
Now question (s):

  • Is there a way to store the upstream in the repository itself? I mean, I would like to clone the project of origin and have the configuration for upstream already there.

  • What is the best way to have my branches up to date with upstream: shoot and merge them locally and push towards origin, Where is
    Is there a better or more standard way to do it?

usability – Win10 – how to press and maintain on the touch monitor send "longpress" to the program

Tanks for any information … Windows Touchscreen

I have a Windows program that uses Longpress to perform an action.

When I press and hold down the touch screen, Windows recognizes it as the right mouse button … If I disable it, it is still not recognized as LongPress (left mouse button).

How can I make sure that when I touch and hold on the monitor the action is recognized because I hold the left mouse button down (lobg support)

Thank you for any advice

dnd 5th – Does a duergar NPC need to focus to maintain its enlargement capability?

In the MM, page 122, nothing mentions the need to maintain the concentration, and nothing in the wording indicates that the Duergar's Expand ability is a spell.

This contrasts with the invisibility action of the duergar who says explicitly that he must maintain his concentration.

So my interpretation is that it's a kind of innate magical ability, not a spell, that would not require concentration. Is it ok or am I missing something?

dnd 5th – Does a duergar NPC need to focus to maintain its enlargement capability?

In the MM, page 122, nothing mentions the need to maintain the concentration, and nothing in the wording indicates that the Duergar's Expand ability is a spell.

This contrasts with the invisibility action of the duergar who says explicitly that he must maintain his concentration.

So my interpretation is that it's a kind of innate magical ability, not a spell, that would not require concentration. Is it ok or am I missing something?

druid – Maintain a balanced homebrew subclass

I'm currently working on a homebrew subclass for my next druid.
This is supposed to be a first-line caster + Summoner, who has limited options for the wild form.

I aim to build it somewhere between the circle of the earth and the circle of the lunar druid. So I take Natural Recovery from the earth to restore the Moon's spells and Primal Strike so that their wild form is worth it after the 6th level.

The list of spells that I have chosen is satisfactory for the moment, but the problem I am experiencing concerns the CR CR scale.
Wild forms will be limited to the following forms:

Tank – modeled after the barbarian with rage, animal attack based on a charge and baton damage.

Melee – modeled after a monk with ki points, movements like a standing jump and piercing damage.

Stealth – modeled on a robber with stealth attack, spider climb and damage reduction with reach.

I want wild forms to be more utility-based when you need muscle, speed, or stealth, hence load, movement, and climbing, without changing size or function. So, nothing is smaller than the original size of the PC, and no swimming, breathing in water or flying.

This makes it difficult to select specific creatures to be used as basic statistics, while rendering these wild forms statistically better than wild forms, while keeping statistics low enough to be lower than wild forms in the moon.

It's quite easy, at low to medium levels, if I limit the statistics of the basic beast to CR 2, for example.
But at higher levels, wild forms will have little or no use in combat, as they will only be slightly better than wild forms, but without flying or swimming, and not enough. strong to last more than one or two shots. from a boss fight.

So, what I'm looking for are some good computing ideas to determine HP at higher levels for each of the 3 forms, without simply doubling the PC's HP pool.
I need the tank to be strong and spongy, that the melee be balanced and that the stealth is fragile.
They are not meant to be used to simply trade your class for another. Their attacks are still based on beasts, they just borrow their basic abilities.

google – Can I turn off my website at times to save money and plan when Googlebot strives to maintain SEO?

No, you can not plan when Google (or any other important search engine) explores the way you search.

Most sites have free time and issuing the appropriate HTTP 503 code will allow search engine robots to come back later. But if it happens too long or too often, the search engines will tend to assume that the site has disappeared permanently or at least it is too unreliable to rank well.

There would also be negative indirect effects on SEO. For example, by being available only intermittently, the site will likely appear unreliable and will therefore attract fewer links.

You can configure the analysis rate for some search engines (Google being one of them), but it is not quite the same. Bing allows you to set a favorite time of day for analysis, but again, this is not quite what you are looking for.

architecture – What is the easiest to maintain when implementing different features for each subclass? Downcasting, reflection or polymorphism?

What interests me is knowing what is the right way to design a system capable of acting differently depending on the subclass passed on. I suppose that polymorphism is the least intensive in calculations.

I will paste a short and functional code. the Program the class is the same for both extracts. I deliberately left out the interfaces and desensitized the code in order to be as short as possible.

The code is a game in which the player must make choices. Each Choice may have different Outcomes, which are chosen according to a certain logic, that I have randomized in the program, to illustrate that this is outside the system.

Also Choice does not have the right to implement its Outcome, only the OutcomeExecutioner a, which means that the Choice is very much a data container for a Outcome, which is itself a container of data for what needs to happen.

My first choice for the moment is using the template method reason because OutcomeExecutioner does not have to do casting / reflecting. It just calls a function. Again, it uses memory for an extra member, which is just a reference, so probably not serious? It's also cleaner and allows you to create a interface so that in the future the OutcomeExecutioner could be replaced by another hangman.

class Choice
{
    public OutcomeBase Outcome;

    public Choice (OutcomeBase outcome)
    {
        this.Outcome = outcome;
    }

}

abstract class OutcomeBase
{
    public OutcomeExecutioner Executioner;

    abstract public void TriggerOutcome();
}

class OutcomeMove : OutcomeBase
{
    override public void TriggerOutcome()
    {
        Executioner.TriggerMove(this);
    }
}

class OutcomeTalk : OutcomeBase
{
    override public void TriggerOutcome()
    {
        Executioner.TriggerTalk(this);
    }
}

class OutcomeExecutioner
{
    public void OnChoice(Choice choice)
    {
        choice.Outcome.Executioner = this;
        choice.Outcome.TriggerOutcome();
    }

    public void TriggerMove(OutcomeMove move)
    {
        Console.WriteLine("Move");
    }

    public void TriggerTalk(OutcomeTalk talk)
    {
        Console.WriteLine("Talk");
    }

}

And this uses downcasting. The same goes for thinking, except that instead of using a casting based on OutcomeType, I can just use the reflection and remove that OutcomeType enum together (though Reflection may need more calculations, and I'm working with a huge dataset, so I would probably leave the en en).

enum OutcomeType
{
    Move,
    Talk
}

class Choice
{
    public OutcomeBase outcome;

    public Choice(OutcomeBase outcome)
    {
        this.outcome = outcome;
    }

}

abstract class OutcomeBase
{
    public OutcomeType OType;
}

class OutcomeMove : OutcomeBase
{
    public OutcomeMove()
    {
        OType = OutcomeType.Move;
    }
}

class OutcomeTalk : OutcomeBase
{
    public OutcomeTalk()
    {
        OType = OutcomeType.Talk;
    }
}

class OutcomeExecutioner
{
    public void OnChoice(Choice choice)
    {
        switch (choice.outcome.OType)
        {
            case OutcomeType.Move:
                TriggerMove((OutcomeMove)choice.outcome);
                break;
            case OutcomeType.Talk:
                TriggerTalk((OutcomeTalk)choice.outcome);
                break;
        }
    }

    public void TriggerMove(OutcomeMove move)
    {
        Console.WriteLine("Move");
    }

    public void TriggerTalk(OutcomeTalk talk)
    {
        Console.WriteLine("Talk");
    }
}