I joined a game with a group of friends and a few other people I have not met yet, including the current deputy minister. Although I like all players, the current DM is extremely strict, a DM RAW.
This is not my first encounter with a strict DM, so I can adjust my style of play accordingly. But while this campaign started as a homebrew campaign, it quickly moved to modules. Again, not the end of the world, but it is there that it really began to become painful for me.
The module we are performing is for a group of 4-5, 6th or 7th characters. We are a group of 4, 4th levels. So, from the start, the module is extremely difficult. The challenge is good, but when the DM is very raw, some of the situations encountered (traps, for example) are almost impossible to circumvent without triggering.
We played for 10 sessions, including 6 in this one dungeon. At our last session, about a month ago, because of people 's holidays, two of us died, including myself, because of a difficult meeting.
The meeting was a horde of zombies. (14 zombies versus 4 of us) I was immediately surrounded and shot. On the next turn, 2 of the 5 zombies around me started eating me, hitting me easily and giving me 2 death chess each. 3 of them decided to go after another party member just down the hall.
I rolled a new character and we continued to cross the dungeon. This session started us in action, for which I was able to do an action, and was immediately killed and killed by the use of the coup de grace. I sat for two hours while the fight was over, with another player whose character was also quickly killed. At the end of the fight, the DM told me to start a new character so we could continue to play.
My problem is: I could roll a new character, but since I'm more interested in narration, min / maxing does not really interest me as a role player. But it seems like I to have to just live through one fight. I've already talked to the deputy minister, but he's convinced that since it's the module we're proposing, we have to stick to that. I'm tempted to leave the party, but I do not want to spoil the fun of other members of the group.
Specifically, what is the best way to handle a ruthless DM, if you have ever tried talking to them outside the game, to minimize the impact on the party?