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windows 10 – Error code: 0x80070035. The network path was not found. AND 0x80070043 The network name cannot be found

The first error shows when clicking in the icon of the computer I’m trying to access (MacBookPro) in Network browser. It takes some time and shows the error. The second is shown when I try to access through run (MacBook name).
I followed all the solutions in but no help.
On Cmd, net view and ping work, though. The computer is in the network (also the fact that it’s showing an icon with name in network browser means it should be available).
It worked some time ago, but now it doesn’t.
Any help very appreciated.

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windows – network printer setup on win10 domain clients on a LAN

I have a computer work lab, it is a simple LAN with no real internet access. It started out as only a few PC’s (years ago) and when it was just 4 or less the admin’s did everything local on each pc manually. Now we have over 10 pc’s and a windows domain server was setup to facilitate managing 10+ pc’s.

Picture one large room, 10 win10 PC’s and a domain server off to the side, and a network printer.

Issue we are having is it seems any user (in their profile?) can have any number of network printers show up, and when you select any one of them they don’t work it gives some kind of error. And it’s nearly always the same xerox printer name & mac showing up but then you see something like copy of. Now the printer does work, people can successfully print to it provided they have enough computer knowledge on how to set that up on whichever PC they are sitting at at the time. But it is often frustrating… and having gone from win2000 to winxp to win7 to win8 to win10….

is it too much to ask that for any user new or existing on this little LAN with a Windows 2016 domain server that just one printer show up cleanly in devices & printers, and all anybody should have to do is do File – Print and it simply prints ?

How do you make the following happen?

  • For any user who logs into a client PC on this little LAN having a Windows Domain Server, they see only one printer under devices & printers
  • The User does not have to do anything other than mouse click File – Print. Mouse click file print always works!

networking – why linux host do not contain ip after add bridge network with kvm virtual machine

After I join the bridge network br0 in my Fedora 32 workstation machine, my host machine config look like this using ifconfig:

(dolphin@MiWiFi-R4CM-srv .ssh)$ ifconfig
br0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet  netmask  broadcast
        inet6 fe80::4b2:78ff:fe35:2c73  prefixlen 64  scopeid 0x20<link>
        ether 06:b2:78:35:2c:73  txqueuelen 1000  (Ethernet)
        RX packets 262706  bytes 549324981 (523.8 MiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 176370  bytes 17361895 (16.5 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

eno2: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        ether 2c:f0:5d:2c:6e:d5  txqueuelen 1000  (Ethernet)
        RX packets 930979  bytes 1290671619 (1.2 GiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 352599  bytes 31255959 (29.8 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0
        device interrupt 16  memory 0xa1200000-a1220000  

lo: flags=73<UP,LOOPBACK,RUNNING>  mtu 65536
        inet  netmask
        inet6 ::1  prefixlen 128  scopeid 0x10<host>
        loop  txqueuelen 1000  (Local Loopback)
        RX packets 8324  bytes 3833687 (3.6 MiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 8324  bytes 3833687 (3.6 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

virbr0: flags=4099<UP,BROADCAST,MULTICAST>  mtu 1500
        inet  netmask  broadcast
        ether 52:54:00:39:c6:9f  txqueuelen 1000  (Ethernet)
        RX packets 0  bytes 0 (0.0 B)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 0  bytes 0 (0.0 B)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

vnet0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet6 fe80::fc54:ff:fe36:a8ef  prefixlen 64  scopeid 0x20<link>
        ether fe:54:00:36:a8:ef  txqueuelen 1000  (Ethernet)
        RX packets 178749  bytes 13514111 (12.8 MiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 334263  bytes 712473913 (679.4 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

vnet1: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet6 fe80::fc54:ff:fe90:27a6  prefixlen 64  scopeid 0x20<link>
        ether fe:54:00:90:27:a6  txqueuelen 1000  (Ethernet)
        RX packets 479  bytes 49167 (48.0 KiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 29585  bytes 2427883 (2.3 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

vnet2: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet6 fe80::fc54:ff:fe1b:74f9  prefixlen 64  scopeid 0x20<link>
        ether fe:54:00:1b:74:f9  txqueuelen 1000  (Ethernet)
        RX packets 559  bytes 61180 (59.7 KiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 29231  bytes 2402385 (2.2 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

althrough everything going fine, I could using internet and kvm virtual machine could ping host machine and host machine could login kvm virtual machine.But I still have confusing qustion:why my host interface eno2 ip disappeared? what is my host ip?

network – What happens when attacker scan a IP that is used by multiple devices?

Assuming ISP gives only 1 external IP and you have few devices that use this IP

That doesn’t happen. There’s a network address translation in between. Every device has its own IP address.

That NAT device won’t just “randomly” forward things to the devices it hides. So, only the NAT device (which you call “router”, but it’s really not a router, in the networking sense; there’s no accessible addresses behind it, from the ISP’s point of view) sees the port scan.

physics – What is transmitted over the network during multiplayer first person shooter games?

In games like Half-Life 2, Team Fortress 2 etc, when you play against other players online, your local game communicates with a game server.

If you’ve built one of these games, what sort of information is sent by your local game to the game server, and what sort of information is sent to you by the game server?

I recall reading that in Team Fortress 2, the computer tracks the trajectory of every projectile including every bullet, rocket. It seems like that would generate a tsunami of messages, yet my game works reasonably well over distinctly average broadband.

I’ve noticed gaps in the magician’s curtain when severe lag occurs. Sometimes other players “teleport”; they’re not where I think they are. Other times, I can peer around a corner and be killed when there’s no-one there; except shortly after I see the other victorious player.

So roughly, what is being communicated over the network to create the illusion of real time.

I’m generally interested in simulation games but have never built one. I’m just trying to get a feel for how it’s done.

If you could direct me to other articles to read about all of this, that’d be great.

Let’s start with

  • The position x, y, z, speed, and direction of every player.
  • Player switches weapon
  • Player fires/stop firing.

lightning network – How to set up LndHub on top of RaspiBolt ir RaspiBlitz?

The RaspiBlitz is running LND. So, when you look at, you will find that you only need to install Redis and then you can set up as in their documentation:

git clone
cd LndHub
npm i

Install bitcoind, lnd and redis. Edit config.js and set it up correctly. Copy admin.macaroon and tls.cert in root folder of LndHub.

You can do all of that via ssh on your RaspiBlitz.

network – Establish secure connection to localhost in Firefox

I have a Greenbone Security Assistant that has me connect to port 9392, with the command:

sudo openvas-start
firefox http://localhost:9392

in Firefox. But before (and sometimes after) connecting, Firefox throws a lot of errors about insecure connection, and always highlights the better part of the URL in red. This also happens when connecting to localhost for, say, Autopsy. Is there any way I can establish a secure connection to localhost? Maybe from the terminal, in the firefox http://whateverURLforyourapp command?

network – HOSTS file & Little Snitch

LS 3.8.2, MacOS 10.13.6 (I’m in ‘music’, slowly updating).
It’s great having the option to modify the HOSTS file, but with Little Snitch installed it is not read.
(I know the hosts file is not read because I can visit the ‘banned’ domains in the modified HOSTS file).

How do I adjust Little Snitch so the HOSTS file is read by Safari 13.1.1?