animation – Blender to Unity weight painting doesn’t carry over nicely

How to get Blender weight painting to work smoothly in Unity?

Here’s my workflow:
-Do weight painting in Blender.
-Do animations in Blender.
-Export FBX.
-Import in Unity
-Set avatar to humanoid(bones are a perfect match)

But the animation doesn’t play as smoothly as in Blender and deformations do not stretch correctly.

In Unity:

enter image description here

In Blender:

enter image description here

The animations work correctly overall, just doesn’t in some parts such as the knee.

customs and immigration – UK tax on an amber painting coming from abroad

Unsure if this is in the right section of Stack Exchange but, I have a family member coming to the UK (from outside of the EU) in the near immediate future.

They will be bringing a painting with them that contains at least 100g of Amber, if not more. It’s a gift.

Will they have to declare this upon arrival?
And will they have to pay tax on this?

I am not sure how much the painting costs exactly, but it’s less than £100 for sure. It’s coming from Ukraine.

Are there any official bodies I can contact in the UK to find out for sure?

Again, apologies if this is in the incorrect section.

[GET] The Complete Environment Painting Super Course | 14 hours+ | NewProxyLists


  1. Ziplack

    Ziplack
    VIP UPLOADER


    Joined:
    Dec 9, 2014
    Messages:
    1,054
    Likes Received:
    130
    Trophy Points:
    63

    [GET] The Complete Environment Painting Super Course | 14 hours+

    Hidden Content:

    You must reply before you can see the hidden data contained here.

     

  2. valin
    New Member


    Joined:
    Today
    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    1
    Gender:
    Male

Happy Relax Adult Color By Number Painting Book

Happy Relax Adult Color By Number Painting Book is free Coloring Book & Puzzle Game.This Free Happy Relax Adult Color By Number Painting Book is not Only for Kids but for all kind of ages.This Free Adult Pixel Art Coloring Book Game has large selection of Free Free Tattoo Coloring Book Pages, Mandala Coloring Book Pages , Free Florals Paint by number Book Pages ,Free Flower Paint by Number Book Pages. Free Girls Adults Coloring Book Pages and Free Cartoons and Animals Coloring Book Pages and Many More.

Happy Relax Adult Color By Number Painting Book for Adults is free relaxing coloring book that has separate sections of Mandala color by number, tattoo color by number , cartoon color by number and Paint By number, Girls Paint by number and many more.

This Free Coloring Book & Color Art game is amazing mind relaxing and colorful fun paint art game.
You can color all Colorful and amazing images very easily because there are lot of hints option in this Adult Fun Coloring pixel Art Book 2020 and 2021.

Happy Relax Adult Color By Number Painting Book is free amazing number coloring paint by number draw game not only for adults but for all kind of ages like kids.

Enjoy this amazing and addictive coloring book by number game and Colorful Paint Flowers Pages Pixel Art.Amazing Paint Tattoo Pages Pixel Art, Addictive Paint Mandala Pages Pixel Art, Adult Paint Girls Pages Pixel Art and many more.

This amazing Free Style Pixel Coloring game also has feature of sharing colorful and addictive puzzle pixel art for amazing Color Therapy.

Enjoy and Download amazing Colorful and addictive pixel art coloring book page draw , Happy Relax Adult Color By Number Painting Book , Free Color by Number 2020.

Download via Playstore:
https://play.google.com/store/apps/d…r.color.number

.

Tripod for Oil Painting Photography

That is a better than average tripod! Standard and sturdy absolutely enough for settling a DSLR with the most focal lens. I use it every day with an equipped 420 tripod head, with a 24-105mm and a 135TS with a large scale expansion tube. It works incredible for all my item photography in my home studio.

On ordinary occasions, when I’m working in our organization’s studio, I use FOBA and different other gigantic, overwhelming, and costly studio camera stands.

The main thing that bugs me about the 290 arrangement legs, following 3 months of day by day use for item photography, is the gradualness of evolving tallness. There are 6 flippers and one handle to manage while changing the stature, and the most noteworthy it can get with the camera on it is about my eye level of 6 feet off the ground.

If you can persuade your boss to spend somewhat more, this tripod would be the best approach, as I would see it. It can get taller than the 290, is heavier/increasingly steady, the leg tallness can be balanced with a springloaded tab on the middle section, which itself has an equipped wrench to modify the stature with exactness.

usability – Using circular shaped brush over rectangular for painting

There is a brush tool inside a semantic segmentation AI tool that I am working on. The brush that is used currently in a rectangular shape. Now while doing UX testing of that tool I realized that painting using a rectangular brush makes the overall strokes look pixelated. As you can see in the image.

enter image description here

While painting with a circular brush will obviously give smooth edges like the other picture in black strokes.

enter image description here

Our case is similar to painting over an object and smooth corners will obviously make the painting more accurate.

What I wanted to know is specifically what are the positives and negatives of using both types of brushes. You can see the third image to know how semantic segmentation paintings look like.

enter image description here

How could I help someone promote their nail painting business? | NewProxyLists

This is good. Since you already talked about Facebook, I bet she has an account for her business with detailed description. She can share pictures of her work, get people she painted to do a shout out for her. She could leave discount codes on her page. First to get it gets the discount.

She could also advertise on instagram the same way. The more audience she gets, the most likely customers she’ll have. She can also put up posters and flyers offline.

where on earth – Does this painting represent the Alps or the Rockies?

This painting can be found online (and a friend of mine did) and here is a link.

This site mentions the photo of an unknown artist but the title of the photo: "Herbst Am Silsersee".

Herbst means autumn (or fall), Silsersee translates to Lake Sils, and which has a Wikipedia page. And this lake is located in Switzerland and that makes it the Alps rather than the Rockies.

Painter substance: serrated edges when painting normal

enter description of image here

I paint normals on a normal layer using the Textures tab to create bumps and crevices. But the effect is so irregular. How can I fix this?

INB: Texture Set is already in 4K, so it's not a quality problem.

python – PySide2 generates an error, "QPaintDevice: unable to destroy the painting device while painting"

After experimenting, it seems that the painter must clean before pixmap done, otherwise you get the error. For example, it works without error.

from PySide2.QtGui import QPixmap, QPainter
from PySide2.QtWidgets import QApplication

app = QApplication()
width = 200
height = 100
pixmap = QPixmap(width, height)
painter = QPainter(pixmap)
painter.drawLine(0, 0, 100, 100)
print('Done.')

del painter
del pixmap

You can also tell painter clean without destroying it. Just tell him that you're done painting by calling end().

from PySide2.QtGui import QPixmap, QPainter
from PySide2.QtWidgets import QApplication

app = QApplication()
width = 200
height = 100
pixmap = QPixmap(width, height)
painter = QPainter(pixmap)
painter.drawLine(0, 0, 100, 100)
print('Done.')

painter.end()

There are other things that avoid error for mysterious reasons. For example, this avoids error.

from PySide2.QtGui import QPixmap, QPainter
from PySide2.QtWidgets import QApplication

app = QApplication()
width = 200
height = 100
pixmap = QPixmap(width, height)
painter = QPainter(pixmap)
painter.device()  # <-- No idea why this helps!
painter.drawLine(0, 0, 100, 100)
print('Done.')

In summary, just make sure the painter cleans up before the pixmap. I would recommend using the painter in a smaller scope than the pixmap or calling explicitly painter.end().