The Google Play console does not publish my Android app even after two days of waiting, what is the reason why it takes so long?

I developed a simple Book app in the Android studio and published it using the Google Play console.

I waited two days for my Android app to be published, but the status is still "Publication pending".

What I want to know is please tell me how long an Android app usually takes to be published.

What I did:

Contacted Google Play developer support

What they said:

Hi Faran,

Thanks for contacting Google Play Developer Support.

I understand that you are concerned about the time required to process your application for publication on Google Play. Due to the adjusted work schedules at this time, we are currently experiencing longer than usual review times. Although the situation is currently changing, application review times may vary and may take 7 days or more.

We recommend that you adjust your planning to reflect this and avoid resubmitting. We understand the inconvenience this can cause and we appreciate your patience and understanding.

If you have any further questions on using the Play console, let me know and I'll be happy to help.

Sincerely, Dave Google Play Developer Support

Did you know that we offer chat support in English? You can chat with us Monday to Friday, 12 p.m. to 12 p.m. Greenwich Mean Time (GMT).

Any help will be greatly appreciated .. Thanks

group policy – "The system goes to sleep. Reason for going to sleep: Application API". Windows 10 desktop PC in a domain environment

I have 1 user that his PC (Windows 10 desktop PC in the domain environment) will sleep for no good reason.
in case you can see the event ID 42:

"The system enters standby.
Sleep Reason: API Application "

the computer account is located in the same organizational unit as the other computer accounts and obtains the same group policies.
I compared his PC to my PC in the Group Policy Results Wizard in GPMC.msc and we get the same group policy which defines the Power Plan option:
enter description of image here

to mention also, all other Windows 10 PCs and will not sleep.

the things i checked that i saw in the forums:
1.NIC energy saving disabled
2. http://itwalkthroughs.com/knowledge-base/windows-sleep-settings-dont-work/
I tried but I shouldn't because it is not a standalone Windows PC and it is part of a domain, and all other Windows 10 PCs work fine, including mine.

i have no other ideas and what to check and i thought in the worst case scenario by simply letting our HD re-publish its PC with a new SCCM image .

I would appreciate your help and comments on this.

Facebook deactivates accounts for no reason

At least 3 people have had their accounts permanently deactivated for no reason. These are real accounts and even provided ID to try to recover them, but it doesn't work. The site that does it will not allow them to post.
I went to this part of facebook to reactivate them:
https://www.facebook.com/help/contact/260749603972907
And here is what I get in response:

Facebook

Even their linked Instagram accounts have been disabled with them.
There is no way to re-enable them, as they cannot log in, obviously since their accounts are disabled.

Anyone else experiencing this problem? Remedies?

dns – Ettercap DNSpoof does not work for any reason (Kali Linux)

I have no idea.

I did everything. Literally the same as everyone in each youtube tutorial and video. Those from 2016 to 2019 (none from 2020 for now)

I use ettercap (graphic). I edited the conf file and did the firewall (where you remove the hashtags and did the guid and uid 0 things) I edited the etter.dns file, I left it as is and I just went to Microsoft. com with my other device (iphone btw, using google chrome), i did * .com and just spammed characters and i went to .com. Nothing works. I am using the right adapter (wireless, this is the default on my computer. But I also tried a new one that I just bought and which should work with Kali ) I click on arpspoof, sniff the remote connections, and yes I double-click dnsspoof plugin. The other device is target one, the second target is my router.

I . make . do not . u n d e r s t a n d

I've been doing the same thing for almost a year everyday (I'm not in a post-secondary school yet, I'm just doing it for fun). I also know how a dnsspoof works. I check Wharkshark and the only things that appear under DNS from my phone are all the things my router sent to my phone. None of this is what I googled. There is literally nothing to do with what I looked for on google under DNS fitler. But the MITM is successful because I receive TCP stuff to be sent to my iphone, which stops when I stop the attack. I have tried this with and without canceling IP, although I am 90% sure that IP forwarding should be enabled. (In fact, I don't know if it's cool if someone could tell me) I'm using Kali Linux on a USB stick

it's incredibly boring and if anyone could help me it would be great.

appointment – what is the reason for having time slots 30 minutes apart?

What are the advantages in terms of using 30-minute intervals for time slots, for example, making an appointment?

I can only think that it is because it is easier to remember but what if a client wants to make his appointment at 12:10 pm because he does not want not have to choose between 1pm and 12pm?

unity – Legacy script works with one enemy, but not the other enemy for some reason

So I've created an inheritance script so that each enemy can have the same death properties, which play a death animation, then destroy itself. So I have one enemy that works, but the other does not work for some reason. I'm going to code my player movement script, my legacy script, as well as the enemy script that doesn't work with the legacy script.
Player movement script (only important parts):

(SerializeField) private Animator anim;

private enum State { idle, running, jumping, falling, hurt }
private State state = State.idle;

void Update()
    {
        if (state != State.hurt)
        {
            Movement();
        }
        VelocityState(); //referencing the void VelocityState
        anim.SetInteger("state", (int)state);
    }
private void OnCollisionEnter2D(Collision2D other) //enemies 
    {
        if (other.gameObject.tag == "Enemy")
        {
            Enemy enemy = other.gameObject.GetComponent();
            if (state == State.falling)
            {
                enemy.JumpedOn();
                Jump();
            }
            else
            {
                state = State.hurt;
                if (other.gameObject.transform.position.x > transform.position.x)
                {
                    //enemy is on my right therefore I should be damaged and moved left
                    rb.velocity = new Vector2(-hurtForce, rb.velocity.y);
                }
                else
                {
                    //enemy is on my left therefore I should be damaged and moved right
                    rb.velocity = new Vector2(+hurtForce, rb.velocity.y);
                }
            }
        }
    }

Legacy script:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Enemy : MonoBehaviour
{
    protected Animator anim;

    protected virtual void Start()
    {
        anim = transform.GetComponent();
    }

    public void JumpedOn()
    {
        anim.SetTrigger("Death");
    }

    void Death()
    {
        Destroy(this.gameObject);
    }
}

My enemy script:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Eagle : Enemy
{
    protected override void Start()
    {
        base.Start();
    }
}


My enemy script has very few functions because I attached it to an empty game object that makes all the movement. I do this to be able to separate the path finder from the enemy graphics.
I have verified that my enemy already has the tag "Enemy", and that the enemy also has an animator, with the trigger "Death" linked to "Any state". The enemy does not destroy itself either and does not play animation when the player falls on it, so it is a bit odd.
Edit: I forgot to mention, but the player is able to interact with the enemy, and that when the player hangs with the enemy, the player will play the animation "injured". It is just that when the player falls on the enemy, the enemy will not destroy itself and will not play an animation, but is still able to interact with the player (as if the player is above the enemy, the enemy will gradually sink).

security – Site flagged as blacklisted by Norton Safe Web for no reason. How to solve?

A WordPress website that I monitor using ManageWP (by running a daily security report) has been reported to be blacklisted by Norton.

I visited the Norton website to investigate the reason (create an account and verify site ownership as part of the process) and received the message as shown in the screenshot screen:
Norton Safe Web blacklist report screenshot

Since it says "Threat categorization is not finished", it looks like there is no specific information yet that I can use to fix the site.

Can anyone tell how long it may take before details are added to the report, or if there are any particular things worth checking out in the meantime?

Is there any reason that people can program to use Squarespace or Shopify instead of WordPress and WooCommerce?

I currently manage all of my websites on:

I don't know if these 2 tools are still the best to use in 2020. I wonder if I should consider something other than CakePHP / WordPress, for example. using Squarespace or Shopify in the future.
I am also considering using Laravel instead of CakePHP and perhaps ReactJS, although the latter seems to have more of a learning curve for me.

What I like about CakePHP and WordPress is that they have been around for 10 years and I can keep updating them without having to worry about the death of their product. Although CakePHP no longer seems to be the # 1 solution in web development for many years.

It seems that they are mainly aimed at non-technicians wishing to have their own blog or online store. Does this mean that there is no reason for people who are good web developers to use their products?

database design – Request a more reliable reason to use Alibaba Cloud

My company had an application system hosted in traditional IDC. We have used more than 50 servers to satisfy the requests of my clients. The cost was getting more and more expensive. Therefore, we wanted to migrate the system to Alibaba Cloud to reduce costs. The application system consisted of 20 web servers, 10 self-built SLBs and 10 data backup servers. To migrate the system to Alibaba Cloud without compromising its functionality, we have selected Alibaba Cloud SLB, OSS, ApsaraDB for RDS and ECS products.
Now everything is working properly.
But my colleague wants to know why Auto Scaling is not on the list. He said it is not reasonable if we need more space to restore more data without it someday.
I think the reason may be sufficient resources in the Alibaba cloud environment. We can even delete some unnecessary DHW there.
Please share your views with us.

The main reason to become a loser

In Forex repeatedly, I become a loser, but if I analyze my losing cause, I discover the reason and that is greed and mismanagement of money. I always win so fast, but to gain as much profit, I choose a low-cost management strategy. As a result, I become a loser in no time. And all this error happened to me because of greed.
I am now a lot of traders agree with me but I want to hear all the other reasons for traders error because this thing helps us to make profit in our next trade.

http://www.forex-metal.com/affiliate/46199/2