Is there a rule that creatures without Con scores can not have the special Regenerate ability?

I've heard that there is a rule that creatures without Con scores (eg, undead) can not have the special ability to regenerate. I can see why this would be the case (immunity against nonfatal damage makes regeneration pretty potent), but I'd like to see a rule quote about it if it exists.

dnd 5e – Is the GiffyGlyph Darker Dungeon Rule Game Balanced?

I came across GiffyGlyph's Darker Dungeons extension rules set for D & D 5th and find them fascinating. I like a lot of concepts and the fact that you can choose what you want to include.

I plan to move from the 5th standard to this set of rules to include the conditions (thirst, hunger, fatigue), exhaustion, intelligence for initiative, inventory based on slots and wounds and injuries.

I would love to include them but I have not found any reviews or opinions online.

Does anyone have an experience including them in a real game? Are these rule extensions balanced?

dnd 5e – Is the GiffyGlyph Darker Dungeon Rule Game Balanced?

I came across GiffyGlyph's Darker Dungeons extension rules set for D & D 5th and find them fascinating. I like a lot of concepts and the fact that you can choose what you want to include.

I plan to move from the 5th standard to this set of rules to include the conditions (thirst, hunger, fatigue), exhaustion, intelligence for initiative, inventory based on slots and wounds and injuries.

I would love to include them but I have not found any reviews or opinions online.

Does anyone have an experience including them in a real game? Are these rule extensions balanced?

website design – Is the 980 pixel screen width rule still sanded?

IMHO, I do not think that 980 is a good rule of thumb for anything that is full width on a desktop or tablet, especially because of the "retina" screens. If I had to choose a resolution to govern them all, I would probably go to 1440 or 1920, but you will continue to shoot in the dark over there and hurt poorly connected users.

It depends in part on what cursor imaging is (can it be solved with SVG?), Whether implemented as img tags or with CSS, if the text in the cursor is actually in the image (not accessible), what apparent degradation would be, and what confidence it may have that its users will have high-speed connections.

Ideally, it might ask for Google Analytics data (if it exists), but here are some examples. statistics for global screen resolutions in use. As you can see, the 1366/1440/1920 combine for almost 50% of the use. You can also find mobile statistics on this site.

I also think it would be a mature case for sensitive images (dev-heavy link) and CSS backgrounds, if possible. This would require closer collaboration from developers, to which they might or may not have access.

magento2.3 – Magento 2 catalog editing rule conditions in the user interface form

I have created a user interface form with field catalog rule conditions. The form loads display the Conditions section and it is saved in the table. But in the case of an edition, the conditions are not displayed.

Reference: https://www.mageworx.com/blog/2016/09/magento-2-module-with-conditions-model-fieldset/

Please help me solve this problem. Here is my code

Installschema.php

    public function installation ($ SchemaSetupInterface configuration, $ ModuleContextInterface context)
{
$ installer = $ setup;
$ contextInterface = $ context;
$ installer-> startSetup ();

$ table = $ installer-> getConnection () -> newTable (
$ installer-> getTable (& # 39; example_label & # 39;)
) -> addColumn (
& # 39; & # 39 ;, label_id
 Magento  Framework  DB  Ddl  Table :: TYPE_SMALLINT,
no,
            ['identity' => true, 'nullable' => false, 'primary' => true],
& # 39; ID & # 39;
) -> addColumn (
& # 39; & # 39 ;, name
 Magento  Framework  DB  Ddl  Table :: TYPE_TEXT,
255
            ['nullable' => false],
& # 39; First Name & # 39;
) -> addColumn (
& # 39; & # 39 ;, conditions_serialized
Table :: TYPE_TEXT,
"4G"
            [],
& # 39; Serialized conditions & # 39;
) -> addIndex (
$ installer-> getIdxName (& # 39; example_label & # 39; ['name'])
            ['name']
        ) -> setComment (& # 39; table_example_label & # 39;);
$ installer-> getConnection () -> createTable ($ table);

}

User interface form

productlabel_form.productlabel_form_data_source productlabel_form.productlabel_form_data_source Information The data productlabel_form Vendor ProductLabel Block Adminhtml Productlabel Edit Button Save left tabs productlabel_form.productlabel_form_data_source Vendor ProductLabel Model ResourceModel Productlabel DataProvider productlabel_form_data_source label_id label_id Magento_Ui / js / form / provider
false text contribution label_id text first name contribution first name first name true true
terms false ten Vendor ProductLabel Block AdminTml ProductLabel Edit Tab Terms

Conditions.php

use Magento  Framework  App  ObjectManager;

the conditions of the class extends  Magento  Backend  Block  Widget  Form  Generic
{

protected $ _rendererFieldset;


protected $ _conditions;

protected $ _nameInLayout = & # 39; conditions & # 39;

private $ ruleFactory;

private $ labelFactory;


public service __construct (
 Background  Backend  Block  Template  Context $ context,
 Magento  Framework  Registry $ registry,
 Magento  Framework  Data  FormFactory $ formFactory,
 Magento  Rule  Block  Conditions $ conditions,
 Magento  Backend  Block  Widget  Form  Renderer  Fieldset $ rendererFieldset,
 Vendor  ProductLabel  Model  ProductlabelFactory $ labelFactory,
$ data array []
    ) {
$ this -> _ rendererFieldset = $ rendererFieldset;
$ this -> _ conditions = $ conditions;
$ this-> labelFactory = $ labelFactory;
parent :: __ construct ($ context, $ registry, $ formFactory, $ data);
}


private function getRuleFactory ()
{
if ($ this-> ruleFactory === null) {
$ this-> ruleFactory = ObjectManager :: getInstance () -> get (Magento  CatalogRule  Model  RuleFactory #);
}
returns $ this-> ruleFactory;
}

public function getTabClass ()
{
return null;
}


public service getTabUrl ()
{
return null;
}

public service isAjaxLoaded ()
{
returns false;
}


public function getTabLabel ()
{
return __ (& # 39; Conditions & # 39;);
}


public function getTabTitle ()
{
return __ (& # 39; Conditions & # 39;);
}

public service canShowTab ()
{
return true;
}


public service isHidden ()
{
returns false;
}


protected function _prepareForm ()
{
$ model = $ this -> _ coreRegistry-> registry (& # 39; current_tag & # 39;);
$ form = $ this-> addTabToForm ($ model);
$ this-> setForm ($ form);

parent return :: _ prepareForm ();
}


protected function addTabToForm ($ model, $ fieldsetId = & # 39; conditions_serialized_field & # 39 ;, $ formName = & # 39; productlabel_form & # 39;)
{
if (! $ model) {
$ id = $ this-> getRequest () -> getParam (& # 39; id);
$ model = $ this-> getRuleFactory () -> create ();
$ model-> load ($ id);
}
$ conditionsFieldSetId = $ model-> getConditionsFieldSetId ($ formName);
$ newChildUrl = $ this-> getUrl (
& # 39; catalog_rule / promo_catalog / newConditionHtml / form / & # 39 ;. $ conditionsFieldSetId,
            ['form_namespace' => $formName]
        )


/ ** @var  Magento  Framework  Data  Form $ form * /
$ form = $ this -> _ formFactory-> create ();
$ form-> setHtmlIdPrefix (& # 39; rule _ & # 39;);
$ renderer = $ this -> _ rendererFieldset-> setTemplate (
& # 39; Magento_CatalogRule :: promo / fieldset.phtml & # 39;
) -> setNewChildUrl (
$ newChildUrl
)


$ fieldset = $ form-> addFieldset (
$ fieldetId,
            [
                'legend' => __(
                    'Apply the rule only if the following conditions are met (leave blank for all products).'
                )
            ]
        ) -> setRenderer (
$ rendering
)
$ fieldset-> addField (
& # 39; & # 39 ;, Conditions
& # 39; & # 39 ;, text
            [
                'name'           => 'conditions',
                'label'          => __('Conditions'),
                'title'          => __('Conditions'),
                'required'       => true,
                'data-form-part' => $formName
            ]
        ) -> setRule (
$ model
) -> setRenderer (
$ this -> _ conditions
)

$ form-> setValues ​​($ model-> getData ());

$ this-> setConditionFormName ($ model-> getConditions (), $ formName);
return $ form;
}

private function setConditionFormName (conditions  Magento  Rule  Model  Condition  AbstractCondition $, $ formName)
{
$ conditions-> setFormName ($ formName);
if ($ conditions-> getConditions () && is_array ($ conditions-> getConditions ())) {
foreach ($ conditions-> getConditions () as $ condition) {
$ this-> setConditionFormName ($ condition, $ formName);
}
}

Register the controller

public function execute ()
{
$ resultRedirect = $ this-> resultRedirectFactory-> create ();
$ data = $ this-> getRequest () -> getPostValue ();
if ($ data) {


if (isset ($ data['rule'])) {
$ dataArray['conditions_serialized'] = $ this-> serializer-> serialize ($ data['rule']['conditions'])
}
$ dataArray['name'] = $ data['productlabel_details']['name'];


$ label = $ this-> labelDataFactory-> create ();
$ this-> dataObjectHelper-> populateWithArray (
$ label,
$ dataArray,
& # 39;  Vendor  ProductLabel  Api  Data  ProductlabelInterface & # 39;
)
try {
$ labelInterface = $ this-> labelRepository-> save ($ label);
$ this -> _ getSession () -> setFormData (false);
$ this-> messageManager-> addSuccess (__ (You have saved the item.));
return $ resultRedirect-> setPath (& # 39; * / * / & # 39;);
} catch ( Exception $ e) {

}
}
return $ resultRedirect-> setPath (& # 39; * / * / & # 39;);
}

Edit Controller

    public function execute ()
{
$ id = $ this-> getRequest () -> getParam (& # 39; label_id & # 39;);
$ model = $ this-> labelFactory-> create ();

if ($ id) {
$ model-> load ($ id);
if (! $ model-> getId ()) {
$ resultRedirect = $ this-> resultRedirectFactory-> create ();
return $ resultRedirect-> setPath (& # 39; * / * / & # 39;);
}

}

$ data = $ this -> _ session-> getPageData (true);
if (! empty ($ data)) {
$ model-> addData ($ data);
}

$ model-> getConditions () -> setJsFormObject (& # 39; conditions_serialized_field & # 39;);

$ this-> coreRegistry-> register (& # 39; current_label & # 39 ;, $ model);

$ resultPage = $ this-> resultPageFactory-> create ();

$ this-> initPage ($ resultPage) -> addBreadcrumb (
$ id? __ (& quot; Edit Product Label & # 39;): __ (& quot; New Label & quot;)
$ id? __ ("Edit Product Label"): __ ("New Label")
)
$ resultPage-> getConfig () -> getTitle () -> prepend (__ (labels & # 39;));
$ resultPage-> getConfig () -> getTitle () -> prepend ($ id? ('Edit Label'): __ ('New Label'));
return $ resultPage;
}

pathfinder – How to rule an NPC with a permanent injury?

You can refer to some resources for examples of treatment of such injuries.

Scars and wounds caused by skull and irons

The Skull & Shackles Player's Guide includes a sidebar on scars and permanent wounds as an optional rule to follow to represent the hacked, rigorous lifestyle; it is reproduced next to the Injury and Death section on d20pfsrd.com. More specifically, one possible result is:

Loss of leg (speed reduced to half, load impossible)

The leg does not have to be really lost; the result could still be appropriate even if it is just very badly mutilated.

Called Shots from Ultimate Combat

Ultimate Combat includes optional rules for the implementation of the calls called to represent deliberately target members of an opponent and other characteristics, and the result of a "debilitating blow" can hurt permanently a creature. For example, a kick called to the leg can have the following results:

Called Shot: A kick called a leg reduces the speed of the target by 1 meter by 4 if it has two legs or less, and 5 feet if it has three or four legs. In either case, the creature's speed can not be reduced to less than 5 feet per turn. Knocks called in the leg have no effect on creatures with five or more legs. Hit the same leg more than once has no additional effect, but the speed penalty to hit on different legs. In addition, any skill or aptitude check involving movement (such as an Acrobatics or Swim check) takes a penalty of -2 for 1 in 4 turn.

Critical fire called: A critical strike on the leg deals 1d4 points of Dexterity damage and hits the target. A successful Fortitude save prevents the creature from falling. The creature also suffers the effects of a shot called in the leg for 1d4 minutes.

Debilitating blow: A debilitating blow to the leg strikes the creature. The blow makes the leg totally useless until healing, unless the target succeeds in saving Fortitude. If the saving throw fails by 5 or more, the leg is severed or otherwise mutilated so that only regeneration or similar effects can repair it. If the backup is successful, the target is enamelled and moves at half speed until the leg is healed or until it receives careful CC 20 care control. A creature with a useless or cut leg moves at half the speed if it still has more than half of its usable legs. otherwise, he can not get up and must crawl to move. The target also suffers the effects of a shot called at the leg (if the leg remains usable) for 2d6 minutes.

Most of the consequences described are temporary but you can make them permanent if you needed to represent the damage in the long run.

Loss of limbs and prostheses of Strategists and tacticians of Fantasy 4 Winds (3rd part)

If you want to check out third-party products, 4 Winds Fantasy has developed more elaborate rules for lost limbs and prostheses, which have far more serious consequences than other examples:

A character who has lost a leg incurs the following penalties:

  • -10 penalty on Acrobatics, Climb, Ride, Stealth and some skill checks (at GM's discretion).
  • Can not run or charge.
  • Can not rush or be overtaken and takes a penalty of -12 to resist these combat maneuvers.
  • The speed is reduced to 5 feet and can no longer take a step of 5 feet.
  • The load capacity is reduced by two-thirds and the maximum weight that a character can lift over his head or halves in a sitting position, impossible in a standing position, as indicated in the table: Modified lifting capacity : Leg (for medium creatures). These penalties are not cumulative with other penalties for lost members.

These penalties are very severe and would give the character a hard enough time in combat, so you will probably want to mitigate them somewhat by giving him a proper prosthesis. You can also use the penalties a little less severe to simply lose a foot.

apache – The rule does not save the environment variable X-Forwarded-For

Apache web server connects X-Forwarded-For environment variable as expected, but I have a Owasp rule in which I try to register this environment variable value too, but to no avail so far.

Here is my rule:

SecRule REQUEST_COOKIES |! REQUEST_COOKIES: / __ utm / |! REQUEST_COOKIES: / _ pk_ref / | REQUEST_COOKIES_NAMES | ARGS_NAMES | ARGS | XML: / * "(? I :(?: Select: * from | select  * from | load_file | sleep  ())" "phase: 2, capture, t: none, t: urlDecodeUni, block, deny, status : 510, msg: IP:% {REMOTE_ADDR}% {X-Forwarded-For} SQL Injection and Other Data / Structure Handling Attempts, id: "9900002", label: WEB_ATTACK / SQL_INJECTION, logdata: Corresponding data:% {TX.0} found in% {MATCHED_VAR_NAME}:% {MATCHED_VAR}, gravity: & # 39; ; 2 & # 39 ;, setvar: tx.msg =% {rule.id} -% {rule.msg} & setvar: tx.sql_injection_score = + 1, setvar: tx.anomaly_score = +% {tx.critical_anomaly_score}, setvar: tx. {tx.msg} -WEB_ATTACK / SQLI -% {matched_var_name} =% {tx.0} & # 39; "

Is it possible to connect X-Forwarded-For variable of environment? If it is possible, what is the correct syntax? because % {X-Forwarded-For} does not work.

dnd 5th – How does the optional "persistent wounds" rule treat a creature killed on the spot, then raised?

The logic behind the "persistent injury" rule suggests that resting or healing healing magic that restores HP may not be able to fully repair or repair really serious injuries.

Yet powerful magic such as Raise Dead must clearly heal all mortal wounds and bring the body back to a functional state by precisely defining what they are doing. An even more powerful resurrection magic must be able to completely rebuild the body to be able to do what it does.

So a The conclusion is that Raise Dead and similar magics are much more powerful and able to repair wounds to bring back someone to life, and this includes the repair of persistent wounds. This is just an interpretation of the rules, of course, but an answer that I think answers your question.

(A correlation with this is that if you receive a persistent injury, it can be cured by dying and resurrecting from the dead, although this is a fairly radical and expensive step!)


You (or your deputy) may want to change this so that, even if you are killed on the spot, you also suffer a persistent injury (assuming you are high, of course, a persistent injury does not occur). will not have much importance if you are dead).

This would give a somewhat "gritty" feel – a relief character would still suffer from the injury that may have killed him and could be an interesting role-playing function, but players should be in agreement with the fact that their character has a much more difficult disadvantage to move (unless you leave another healing magic or a lot of time to fix it)

dnd 3.5e – Finding the source for a rule "performance space" used by my group 3.5

This does not exist in the official rules. It's impossible to prove a negative, but I'm absolutely confident about that. Friendly creatures can cross everyone's spaces, but they can not usually stop on a square held by an ally. And this ally can definitely not move to another place as part of the movement of his ally.

Overall, though, I'm quite optimistic about this house rule, at least at first glance. This allows the types of defenders to intervene between enemies and unhealthy allies, while in general it is extremely difficult to do so. Improving the effectiveness of this role would be beneficial for 3.5e, I think. I did not really think about all the ramifications, let alone test it.

Azure Application Gateway Redirection Rule Limit

I plan to migrate old and new sites with the help of Azure Application Gateway.

For migration, I have to migrate from the old site to the new site page by page.

I'm thinking of using Azure Application Gateway's URL redirection, but is the number of redirect rules definitions limited?

There are tens of thousands of pages to migrate.