It is not possible to give a generic answer "always true" because the behavior regarding energy consumption differs from one application to the other and even according to the data of Entry in each application.
In general, the use of power by each application is not at all limited to the use of the processor when the display itself is out of the question. GPS, cellular radios, WiFi radios, GPU, etc. are other important uses of energy.
However, if the split screen application performs exactly the same as in full screen, then, yes, the power consumption is about the same as the sum of the power consumption. energy of each application by itself in full screen display in account).
In practice, the split screen application usually makes it very slightly less, the total is often slightly less than the sum. However, the difference is negligible.
Again – this can vary enormously from one application to the other.
I think this would be helpful if you enter data into a form, but you do not want to accidentally press "Submit" when there is no Internet, which forces you to enter everything again.
In addition, it would be good for macros. Suppose that a macro does something on an application that requires the Internet. When the Internet fails, the macro crashes by clicking random elements that it is not supposed to click on. It would be best to lock the screen in this case.
There are old issues of the 2012 era before MultiTouch becomes popular in both TouchScreens and touchpads. Users tend to forget that using multiple fingers is the starting point of power. A finger is similar to a mouse, the use of two fingers or more opens up many other gestures. Forget Touchsreens for a moment and focus on what provides more efficiency and gives more power to the user, than who wins, the mouse or a multi-touch touchpad? Are their studies?
I have a bootleggers ROM (Android 9 mag) installed on a Motorola Moto E 2015 phone. I have a setting enabled in the Adaptive Display settings that allows the screen to be displayed. 39; turn on when a new notification is received. This is a good feature, but my music player (AIMP) updates its notification each time a new song starts to be played, which often forces the display to appear again. turn on (pulse) and use an extra battery. I could avoid this by completely disabling the notifications for AIMP, but I want to see the notification when the screen is turned on.
Is it possible to prevent the notification from getting updated when the screen is off?
Another solution is to disable notifications for AIMP when the screen is off, and then turn them back on when the screen is turned on (using tasker, for example). But the disadvantage of this approach is that once activated, the notification appears only in the next song. It is therefore impossible to see the current song in the notification this way.
The solution is probably simple, but I'm still a little inexperienced (although I create several VR Unity projects mainly related to studies, I've never really built anything, so the editor has allowed some shortcuts, see below).
I am currently developing for Windows a mixed reality with unity. I can not understand how to run an application window (possibly secondary) on the desktop, which can be used during virtual reality experiments facilitated to change the settings and generally provide a contribution of l & # 39; The facilitator in the application while the participant would perceive only the world of virtual reality.
Now everything works perfectly when you use the Unity editor. The mere fact of creating a canvas screen space will prevent it from being displayed for as long as it will be possible to interact with it. the problem is that the facilitators themselves are a third party and a simplified version would simply make it easier for them to handle the solution. Not to mention the performance gains related to the construction and cleaning of the project (?).
it will probably mean creating a secondary window that will run on the desktop, since everything only works on the wmr portal. But I do not know how to do it and hoped someone would have had trouble with it before. But I did not find anything.
I have a responsive web page that I have to test at different resolutions to inspect the layout at these different resolutions. Is there a command line option that I can use to open a web page in multiple windows, each with a different resolution, like the one below?
I'd like to know how to do this without opening several new windows and adjusting them each time with the Window Resizer extension.