europe – How to get EU “Green Pass” showing full vaccination if vaccinated outside EU?

According to news reports like this one, to enter bars, restaurants in countries like France, Italy, Ireland and Germany, you need proof of vaccination. I am double vaccinated, but was so outside of EU. I have my proof, but how do I get that proof in a form useful in these countries? i.e Can I download the French Covid app and somehow enter my status? Same goes for other countries.

BTW, I am also an EU (Italy) citizen, but I am not a resident.

unity – Scenes do not stop showing “(is loading)”

I want to rebuild the RE4 game behaviour.

In RE4, the inventory screen is a scene of its own.

In Unity, the scenes which are loaded additively inherit the skybox / lights from the first scene loaded.

That is why I start my game with an empty scene without any lights.
Else, if I would load the inventory level when it’s actually needed, it would inherit the lights from the currently loaded scene.

To avoid this, I have established the following game logic:

The first scene a black scene with just a single, empty gameobject. This gameobject has a script on it that loads the other scenes:

using UnityEngine;
using UnityEngine.SceneManagement;

public class StartupScript : MonoBehaviour
{
    AsyncOperation _InventoryScene;
    AsyncOperation _FirstLevel;

    void Start()
    {
        //load the inventory scene so that we can quickly show it when the user presses the "Inventory" key.
        _InventoryScene = SceneManager.LoadSceneAsync("InventoryScene", LoadSceneMode.Additive);
        _InventoryScene.allowSceneActivation = false; //we make it so that it is not shown

        //Instead, we load the first level
        _FirstLevel = SceneManager.LoadSceneAsync("Level1Scene", LoadSceneMode.Additive);
        _FirstLevel.allowSceneActivation = true;//start the game by showing Level 1 scene
    }
}

For some reason however, Unity does not show the level.
Instead, both scenes stay at “(is loading)”.

enter image description here

What am I missing?

Thank you!

Edit: When I do not load the InventoryScene first, the Level scene loads without any problems.

Edit2: When I load the InventoryScene at last, the InventoryScene stays at “(is loading)”.

enter image description here

SharePoint Page CSS Updated but Not Showing On Page

I needed to change the position of an element on my site page css. The folder that contains the css is located in the Site Assets. I changed it and reuploaded it to the SiteAssets, and when I open the file to check it it shows that I have changed it. Now when I load the page(s) where the issue needed to be fixed, it is still showing position: absolute; instead of position: relative;.

Any idea why my changes aren’t updating on the actual page?

Notepad++ showing CR LF in black versus showing CR LF in blue

In using Notepad++ as a text editor for HTML code
Usually I see my CR LF in black BUT occasionally i see on in blue – what die the blue CR LF mean?

email – Any solution for not showing sent mails afeter sync by imapsync?

I want to sync, my old mail account in gmail to new imap server, but SENT folder on destination is empty.
I tried using imapsync my command:

imapsync 
       --user1    user1@example.com 
       --password1 'password1' 
       --host2     newserver.example.com 
       --user2     user2@example.com 
       --password2 'password2' 
       --gmail1 
       --folderfirst 'SENT' 
       --folderlast 'All'
       --delete2 

Sent items are in All folder but not showing in SENT. Can you help me?

Screen showing vertical coloured lines and is not responding to touch

I have an Infinix Zero 5, and its screen has stopped working. It is just displaying multi-coloured vertical lines and is not responding to any touch. The power and volume buttons of the phone are still functional, the fingerprint scanner still works (as the display turns on when it is scanned) and the display even dims when the phone reaches the display timeout.

The phone hasn’t been dropped or anything, and the screen initially appeared after taking it out of my pocket. When I restarted the phone the first time (by holding down the power button), it started working again, but now even when restarting the phone, the display still shows these lines. I know the phone is still in working order as off and on the phone vibrates for notifications.

Is this a display issue for which I have to replace the screen or is there some other problem with the phone?

Phone with broken screen

Block Controls not showing – WordPress Development Stack Exchange

I’m building my first Gutenberg block and the problem that I have is that the block control toolbar doesn’t show.
I’ve spend hours comparing my code with other Gutenberg blocks, but couldn’t find what is wrong in my code.
I would highly appreciate if someone could look at my code and advice.

Here is my code:

import { registerBlockType } from '@wordpress/blocks';
import { 
    RichText,
    InspectorControls,
    ColorPalette,
    MediaUpload
        } from '@wordpress/block-editor';
import { 
    PanelBody,
    IconButton } from '@wordpress/components';
 
registerBlockType( 'luxworx-blocks/author-block', {
    apiVersion: 2,
    title: 'Luxworx: Author Block',
    icon: 'universal-access-alt',
    category: 'design',
    example: {},
    attributes: {
        title: {
            type: 'string',
            source: 'html',
            selector: 'h2'
        },
        body: {
            type: 'string',
            source: 'html',
            selector: 'p'
        },
        textColor: {
            type: 'string',
            default: 'black'
        },
        bgColor: {
            type: 'string',
            default: 'white'
        },
        authorImage: {
            type: 'string',
            default: null
        }
    },

    edit( {attributes, setAttributes}) {

        // Custom functions
        function updateTitle (newTitle) {
            setAttributes( { title: newTitle}) 
        }
        function updateBody (newBody) {
            setAttributes( { body: newBody}) 
        }
        function onTextColorChange (newColor) {
            setAttributes( {textColor: newColor})
        }
        function onBgColorChange (newColor2) {
            setAttributes( {bgColor: newColor2})
        }
        function onSelectImage(newImage) {
            setAttributes( {authorImage: newImage.sizes.full.url })
        }
 
        return (
            <InspectorControls key="lx-authors-block-setting" style={ { marginBottom:'40px'} }>
                <PanelBody title={ 'Color setting' }>
                    <p><strong>Select text color:</strong></p>
                    <ColorPalette value={ attributes.textColor }
                                    onChange={ onTextColorChange } />
                    <p><strong>Select block bacground color:</strong></p>
                    <ColorPalette value={ attributes.bgColor }
                                    onChange={ onBgColorChange } />
                </PanelBody>
                <PanelBody title={ 'Author image'}>
                    <p><strong>Select author image:</strong></p>
                    <MediaUpload
                        onSelect={ onSelectImage }
                        type="image"
                        value={ attributes.authorImage }
                        render={ ( { open } ) => (
                            <IconButton
                                onClick={ open }
                                icon="upload"
                                className="editor-media-placeholder__button button is-default">
                                Author Image
                            </IconButton>
                        ) } />
                        
                </PanelBody>
            </InspectorControls>,
            <div className="lx-authors-block wp-block" key="container" style={{ backgroundColor: attributes.bgColor}}>
                <img src={ attributes.authorImage} className="lx-authors-image" />
                <div className="lx-author-info">
                    <RichText   
                                placeholder="Authors name"
                                tagName="h2"
                                value={attributes.title}
                                onChange={updateTitle}
                                style={ {color: attributes.textColor }} />
                    
                    <RichText  
                                placeholder="Authors bio"
                                tagName="p"
                                value={attributes.body}
                                onChange={updateBody}
                                style={ {color:attributes.textColor}} />
                </div>
            </div> 
        );
    },
    save( {attributes}) {
        
        return (
            <div className="lx-authors-block wp-block" style={{ backgroundColor: attributes.bgColor }}>
                <img src={ attributes.authorImage} className="lx-authors-image" />
                <div className="lx-author-info">
                    <h2 style={ { color: attributes.textColor }}>{attributes.title}</h2>
                    <RichText.Content tagName="p"
                                    value={attributes.body}
                                    style={ {color:attributes.textColor}}
                                    />
                </div>
            </div>
        );
    },
} );

i am installing magento2.3.3 in php8.0.7 but error showing in follwing

Deprecated: Method ReflectionParameter::getClass() is deprecated in C:xampphtdocsmagento2.3.3vendormagentoframeworkCodeReaderClassReader.php on line 29

active directory – Local Admin Password Solution showing 1 password from non-admin PowerShell

We run the following command to check and make sure systems have their LAPS setup correctly. We are supposed to do this from an elevated PowerShell prompt and it works fine. When we run it as a non-admin PowerShell none of the computer show the password, which is correct except for 1 and I don’t know why. any ideas how to get it to behave like the others?

Get-ADComputer -Filter * -Properties ms-Mcs-AdmPwd |
where-object {($_.DistinguishedName -notlike '*,OU=Non-Windows*') -and
($_.DistinguishedName -notlike '*,OU=Cemetery*') -and ($_.DistinguishedName
-notlike '*,OU=Domain Controllers*')}  |
select name, ms-Mcs-AdmPwd | Sort-Object name

android – showing a dialog doesn’t work when the widget is the direct child of MaterialApp

I’m trying to create an alert dialog in Flutter, but the dialog doesn’t work when it is under MaterialApp and instead gives an error. Below is the code:

import 'package:flutter/material.dart';

void main() => runApp(const MyApp());

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Inputs and alerts'),
        ),
        body: ElevatedButton(
          child: const Text('Show Dialog'),
          onPressed: () {
            showDialog(
              context: context,
              builder: (_) {
                return AlertDialog(
                  title: Text('This is a text'),
                  content: Text('this is the content'),
                  actions: (
                    TextButton(
                      onPressed: () {
                        Navigator.of(context).pop(false);
                      },
                      child: Text('No'),
                    ),
                    TextButton(
                      onPressed: () {
                        Navigator.of(context).pop(true);
                      },
                      child: Text('Yes'),
                    )
                  ),
                );
              },
            );
          },
        ),
      ),
    );
  }
}

Error
enter image description here

But when I extract the ElevatedButton to a stand-alone widget, the alert dialog works fine. Here is the code:

import 'package:flutter/material.dart';

void main() => runApp(const MyApp());

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Inputs and alerts'),
        ),
        body: sn(),
      ),
    );
  }
}

class sn extends StatelessWidget {
  const sn({
    Key? key,
  }) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: ElevatedButton(
        child: const Text('Show Dialog'),
        onPressed: () {
          showDialog(
            context: context,
            builder: (_) {
              return AlertDialog(
                title: Text('This is a text'),
                content: Text('this is the content'),
                actions: (
                  TextButton(
                    onPressed: () {
                      Navigator.of(context).pop(false);
                    },
                    child: Text('No'),
                  ),
                  TextButton(
                    onPressed: () {
                      Navigator.of(context).pop(true);
                    },
                    child: Text('Yes'),
                  )
                ),
              );
            },
          );
        },
      ),
    );
  }
}

Output
enter image description here

Can anyone tell me the cause of this behaviour? Any help is greatly appreciated.