plugins – Slider Revolution 100% Grid Width

Stack Exchange Network


Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

recovery mode – In TWRP Wipe button, the description in the slider say “factory reset” but its other description doesn’t seem so. Which one is correct?

When I access to the TWRP (version 3.2.1-0) and select the Wipe button, the screen says:

Wipes Data, Cache, and Dalvik (not including internal storage)

Most of the time this is the only wipe that you need

But the description of the slider says:

Swipe to Factory Reset

Is Factory Reset the same with Data, Cache, and Dalvik wiping? What is the difference between the data it is about to wipe and internal storage?

commerce – Slider doesn’t work properly

I am testing with the SShop theme. The sliders I have added are not shown properly.

Weird slider

All the pictures have the same format: 1600×800.

Home >> Administration >> Reports >> Recent log messages does not give any error messages.
In the [drupalrootfolder]/libraries folder the following is shown:

  • bootstrap
  • colorbox
  • fontaweson
  • jquery.cycle
  • jquery.hoverIntent
  • jquery.pause
  • json2
  • smartmenus
  • stacktable.js

I also installed the SShop demo theme. A crosscheck did not reveal any big differences.

Any help is appreciated.

website design – How do I create this slider?

I recently came up with the bing coronavirus website and for my mobile application, I’m planning to use the same concept (the slider from mid screen as shown on the gif below). This is what I would like to implement:

enter image description here

I looked into libraries in JavaScript but I couldn’t find any concepts like this. Could someone please assist me?

Thanks.

commerce – Drupal 8 and SShop Theme: slider does not work properly

I am testing with the SShop theme. The sliders I have added are not shown properly:
Weird slider

All the pictures have the same format: 1600×800.

Home >> Administration >> Reports >> Recent log messages does not give any error messages.
In the [drupalrootfolder]/libraries folder the following is shown:

  • bootstrap
  • colorbox
  • fontaweson
  • jquery.cycle
  • jquery.hoverIntent
  • jquery.pause
  • json2
  • smartmenus
  • stacktable.js

I also installed the SShop demo theme. A crosscheck did not reveal any big differences.

Any help is appreciated.

With kind regards,
TheStingPilot

plugins – Slider revolution loading mobile and desktop images at the same time

I have Slider Revolution 6.2.15 installed on my WP and I use it for my header images and text. All the content on my site is adjusted for desktop and for mobile users (tablet not) and I have different images for mobile and desktop.

When the site loads, on mobile or desktop, it loads both images.
Can this be changed?

The goal is to speed up the website. I know it is not good for users that will change browser window size on desktop, but since the form and text will be still displayed, I am willing to sacrifice that for a bit of speed.

I really like Slider Revolution, but would change it for something lighter and faster if I would need to.

Site: https://paragliding-bovec.com/

What do you think?

how to add slider button in wordpress

Stack Exchange Network


Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

unity – How can I use the gap range attribute slider to add/remove gaps between the units?

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GenerateStairsUnits : MonoBehaviour
{
    (Header("Stairs Units Prefab"))
    public GameObject stairsUnitsPrefab;
    (Space(5))
    (Header("Settings"))
    (Range(1, 2000))
    public int numberOfUnits = 1;
    (Range(10, 100))
    public int gap = 10;
    
    private int oldNumberOfUnits = 0;
    private int oldGapValue = 0;
    private List<GameObject> units = new List<GameObject>();
    private GameObject unitsParent;
    private GameObject Unit;

    // Use this for initialization
    void Start ()
    {
        oldNumberOfUnits = numberOfUnits;

        unitsParent = GameObject.Find("Stairs Units");
        for (int i = 0; i < numberOfUnits; i++)
        {
            Unit = Instantiate(stairsUnitsPrefab, unitsParent.transform);
            Unit.transform.localPosition = (i + 1f) * new Vector3(gap, 0, 0);
            Unit.name = "Stairs " + i.ToString();
            Unit.tag = "Unit";
            units.Add(Unit);
        }
    }

    private void Update()
    {
        if(gap > oldGapValue)
        {
            for(int i = 0; i < numberOfUnits; i++)
            {
                units(i).transform.position = (i + 1f) * new Vector3(gap, 0, 0);
            }

            oldGapValue = gap;
        }


        if (numberOfUnits < oldNumberOfUnits)
        {
            var res = oldNumberOfUnits - numberOfUnits;
            for (int i = 0; i < res; i++)
            {
                Destroy(units(units.Count - 1));
                units.RemoveAt(units.Count - 1);
            }

            oldNumberOfUnits = numberOfUnits;
        }
        else
        {
            for (int i = oldNumberOfUnits; i < numberOfUnits; i++)
            {
                Unit = Instantiate(stairsUnitsPrefab, unitsParent.transform);
                Unit.name = "Stairs " + i.ToString();
                Unit.transform.localPosition = (i + 1f) * new Vector3(gap, 0, 0);
                units.Add(Unit);
            }

            oldNumberOfUnits = numberOfUnits;
        }
    }
}

I tried inside the Update this :

I want that if I move the gap slider range to the right that it will add more gaps between the existing units and new units if adding new units.

if(gap > oldGapValue)
            {
                for(int i = 0; i < numberOfUnits; i++)
                {
                    units(i).transform.position = (i + 1f) * new Vector3(gap, 0, 0);
                }
    
                oldGapValue = gap;
            }

but this part of code does nothing it’s not adding any gaps and I’m not sure also how to remove gaps if moving the rang slider to the left for example if the gap value is 50 and I removed it to the left and now the gap value is 23 then the gaps should be now 23 between the existing units and if adding new units then add 23 gap between each new unit.

applications – Custom audio slider On React native

I am trying to implement a slider for an audio player, the design is shown in the picture. Required functions: displaying the progress of the audio track and the ability to rewind beyond a certain invisible area “enter image description here

javascript – Agregar animaciones Aos a Swiper Slider con Java Scrypts

Cuando agregas Aos Animation a un slider de Swiper Slider, las animaciones no funcionan , solamente en el primero cuando carga la pagina, tengo poco conocimiento en JS, sin embargo trate de hacerlo, pero solo me funciona con el con el primer slider, aca dejo el Html y el JS, Espero alguien me pueda ayudas

Gracias

Este es el HTML

       <div class="swiper-wrapper">
           <div class="swiper-slide">
               <div class="card" data-aos="zoom-in-up">
                   <h1>Hola Aos JS Uno</h1>
               </div>
           </div>
           <div class="swiper-slide">
               <div class="card" data-aos="zoom-in-up">
                   <h1>Hola Aos JS Dos</h1>
               </div>
           </div>
           <div class="swiper-slide">
               <div class="card" data-aos="zoom-in-up">
                   <h1>Hola Aos JS Tres</h1>
               </div>
           </div>
           <div class="swiper-slide">
               <div class="card" data-aos="zoom-in-up">
                   <h1>Hola Aos JS Cuatro</h1>
               </div>
           </div>
       </div>   ```



```     <script>
       var swiper = new Swiper('.swiper-container', {
           navigation: {
               nextEl: '.swiper-button-next',
               prevEl: '.swiper-button-prev',
           },
           autoplay: {
               delay: 2500,
               disableOnInteraction: false,
           },
           pagination: {
               el: '.swiper-pagination',
           },
           on: {
               slideChangeTransitionStart: function() {
                   let element = document.querySelector(".card");
                   element.classList.remove("aos-init", "aos-animate");
               },
               slideChangeTransitionEnd: function() {
                   var element = document.querySelector(".card");
                   element.classList.add("aos-init", "aos-animate");
               },
           }
       });

       AOS.init();
   </script> ```