Windows – stopping worker process for pool a will affect pool b

I have two pools running on the same server.
I noticed that one of them is configured for a 20 minute idle timeout, and the other is 180 minutes.

I can see this message in the Event Viewer:
"A worker process with process ID" 1964 "serving the application pool" A "was stopped due to inactivity. The application pool timeout configuration has been set to 20 minutes. A new work process will be started if necessary. "

Will this affect pool B? I scanned the logs and I don't see the same message for pool B.
I assume both pools are using the same worker process, or is it not.
Thank you

Oracle Cloud Stopping for Inactivity

I have an Oracle Cloud standalone database running in the free level. Sometimes the database stops. During the consultation on the website, the details indicate that he was arrested due to inactivity.

However, this sometimes happens only a few minutes after reading and writing in the database!

Why is this happening? Is there anything I can do about it?

Personalized Roms – Trebuchet 10 Does not Stop Stopping

Then Hi. Recently installed the Lineage 17 on my Mi 9T Pro (Raphael). Today, my thrower went crazy and ended up stopping. The device is rooted. Tried to use Pixel Launcher but it stops working even before you have finished selecting it. Data erased and cached, restarted twice, nothing works. Help me?

Is there a way to remove a test portfolio without stopping Bitcoind?

For my unit tests, I would like to be able to delete and recreate a portfolio without having to stop bitcoind and manually delete the portfolio directory.

When I try to delete such a wallet directory without stopping bitcoind, I get an error since a handle exists on "db.log"(under Windows at least).

Is there a way to remove a wallet (testnet) without stopping bitcoind?

turing machines – reducing the stopping problem at this

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I think the first language is decidable because the input string is of finite length and you can check each character of the string.

However, according to my intuition, the second language is undecidable. This would amount to checking if a MT is equal to an MT that decides L1.

Am I right? And if so, how should I proceed to reduce the shutdown problem at L2?

Xampp error: unexpectedly stopping MySQL. Please help me fix this error, I tried a lot of ways but I can not fix it

Here is my diary:

2019-09-22 10:15:37 0 (Note) InnoDB: Mutex and rw_locks use interlocked Windows functions
2019-09-22 10:15:37 0 (Note) InnoDB: Uses event mutexes.
2019-09-22 10:15:37 0 (Note) InnoDB: Compressed tables use zlib 1.2.11
2019-09-22 10:15:37 0 (Note) InnoDB: Number of pools: 1
2019-09-22 10:15:37 0 (Note) InnoDB: Using instructions SSE2 crc32
2019-09-22 10:15:38 0 (Note) InnoDB: Initialization of the buffer pool, total size = 16M, instances = 1, block size = 16M.
2019-09-22 10:15:38 0 (Note) InnoDB: Initialization Complete Buffer Pool
2019-09-22 10:15:38 0 (Note) InnoDB: 128 restore segments are active.
2019-09-22 10:15:38 0 (Note) InnoDB: Creating a shared table space for temporary tables
2019-09-22 10:15:38 0 (Note) InnoDB: File size C: xampp mysql data ibtmp1 & # 39; to 12 MB. Physically write the entire file; Please, wait …
2019-09-22 10:15:38 0 (Note) InnoDB: The file size & # 39; C: xampp mysql data ibtmp1 & # 39; is now 12 MB.
2019-09-22 10:15:38 0 (Note) InnoDB: Waiting for the purge to begin
2019-09-22 10:15:38 0 (Note) InnoDB: 10.3.16 started; log sequence number 1604656; transaction identifier 9
2019-09-22 10:15:38 0 (Note) InnoDB: Loading pool (s) of buffers from C: xampp mysql data ib_buffer_pool
2019-09-22 10:15:38 0 (Note) The plug-in & FEEDBACK & # 39; is disabled.
2019-09-22 10:15:38 0 (Note) Server Socket created on IP: & # 39; :: & # 39;

mathematics – Calculate the stopping distance by turning

I need to calculate the movement of an object that slows down to approach its destination while turning. The calculation of the linear stopping distance and the deceleration is simple. However, if the object does not point to the destination and has a limited rotational speed, this makes things more complicated. For example, imagine that it starts to point 90 degrees to the target: its rotation will increase the distance to the target.

The turn circle increases the distance to the target, but the deceleration makes the next turn circle narrower, and I'm not sure how to take both factors into account.

Basically, I have the following information:

  • starting position, angle and speed
  • Target position
  • slow-down
  • rotation speed

and I need to calculate the distance (or time) to the target. What is the calculation for that?

I can also see that if the start speed is too high, the problem may not be solved – in which case it would be useful to also calculate the maximum possible speed.

private key – What's stopping a smartphone wallet from downloading my keys

Portfolio software uses different technologies to protect and hide our private keys such as mnemonics or simply by using private keys.

What would prevent them from patching their software to install a keylogger, take a screen capture or simply enter the memory and retrieve this private information?

2d – Unity Tilemap Collider Stopping Player Movement

so I use the tilemap collider to create a collision between the world created by tilemap and the player, but when the player turns on the tilemap, he stops the player's movement and gives the impression that the player has hit an edge and does not can not move forward and when after getting it back and having it go through that position again, it goes through it well.

I know that tilemap colliders are applied to each sprite. So, even if there is a very small space between the sprites (which is not usually the case), it would give the impression that there is a blocking collision.
Any idea of ​​what cauding this problem and solutions would be of great help.

Spring – Run the query before stopping the application (tests)

I use SpringBoot 2.1 with Sprind Data JPA / Hibernate as a persistence layer. I'm having a problem running a query successfully in my testsbefore stopping the application.

Details:

When starting the context of the application, I run a query via JPA (suppose this query translates to SQL next "insert into mytable('mycolumn') values ('abc')).

Now I have to run another query before the application is stopped. For example given this would be "update mytable set mycolumn = 'xyz' where mycolumn = 'abc'

I was able to execute the query using @PreDestroy on my configuration class

@Configuration
MyConfig {

   @Autowired
   private MyTransactionalService myService;

   @PreDestroy
   public void doQuery() {
      mySerivce.runMyQuery(); 

  }
}

mySerivce.runMyQuery() dislodges to myRepository (which is the Spring Data JPA repository) to call the update request:

MyRepository extends JpaRepository(String, Something) {

   @Modifying
   @Query("UPDATE myEntity e SET e.myColumn = 'xyz' WHERE e.myColumn = 'abc")' 
   void runMyQuery();
}

The annotated method with @PreDestroy executes but when the query is run by H2 (the inmemory database running in my spring tests), an exception is thrown indicating that the table does not exist.

The problem is that this table probably existed before because I am able to execute INSERT on this table when starting the application (see beginning of the publication).

I imagine that the shudtown process is in progress and that the database in memory has been erased … so there is no table.

Is it possible to ensure that the query is executed while the connection to the database is still healthy and that the deletion of the tables has not yet taken place (at the closing of the context of the # 39; application)?