I'm trying to make a game with ECS and Unity's Job System.
I came across the following problem: Convert to entity does not support Skinned Mesh Renderer. It does not make the mesh. I need it for animations.
On the positive side, Game Object Entity renders the jersey mesh. The disadvantage is that it does not support Physics Shape and Physics Body. Convert to entity does.
I use Physics Shape and Physics Body for physics.
Could someone tell me what options are available to me?