I’m having trouble setting up global illumination in my Unity 2021.1.1 URP project
Parts of my scene are appearing completely dark, I’m only using directional light and area light on the windows, here’s the baked lightmap view:
In the corner as you can see it’s completely dark
Here’s the Shaded view:
The corner again
Generally the whole scene is pretty dark, it’d like to brighten it up a bit, but the corner is just horrendous.
Those are my lighting settings