unity – Baked lightmap: Parts of scene appear too dark

I’m having trouble setting up global illumination in my Unity 2021.1.1 URP project

Parts of my scene are appearing completely dark, I’m only using directional light and area light on the windows, here’s the baked lightmap view: enter image description here

In the corner as you can see it’s completely dark

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Here’s the Shaded view: enter image description here

The corner again

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Generally the whole scene is pretty dark, it’d like to brighten it up a bit, but the corner is just horrendous.

Those are my lighting settings

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