For example, each time the player draws on someone, the damage is displayed as text on the screen in the upper right corner and stays for 2 seconds. If he pulls twice and hits a target, the second text will be displayed just below the first one and so on. When there are 2 messages and the first one disappears, they must scroll up. I was going to start using a text box and try some sort of automatic scrolling, but is there a simpler way to do it? I looked for the objects of the documentation but I found none.