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unity – Move object along world X/Z axes taking account it’s own rotation

I have a camera 9 units up, tilted down at a 60° angle (rotated around it’s X-Axis), which means forward for the camera is pointed down at the floor as shown in the picture below

Rotated Camera

Now when I press W, i want the camera to move horizontally forward without changing it’s Y coordinate, but not along the world Z axis, as that breaks when the camera is rotated around it’s Y axis. Here are a few images demonstrating what I want

Side view:
Side view camera

Top view:
enter image description here

Author AdminPosted on February 21, 2021Tags account, axes, move, Object, Rotation, Unity, World

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