Windows App – V-Ray Next Build 4.12.01 for MODO 901-13 | NulledTeam UnderGround

Size of the file: 408 MB

With V-Ray Next for Modo, we've created a faster, smarter version of your favorite Modo rendering engine. It is packed with performance enhancements, new materials and intelligent technology that can help you develop your ideas quickly and achieve excellent end results without going through technical steps. And now, you can seamlessly transfer resources between Modo and other applications, such as 3ds Max and Maya, to add a finishing touch to your favorite environment.
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Here are the highlights of this official version of V-Ray Next for Modo:

Adaptive dome light:
Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.
Get twice as fast rendering speeds with the new Adaptive Dome Light for image-based lighting.
The new Adaptive Dome Light also avoids configuring portal lights for interiors.

GPU rendering 2X faster:
New fast GPU rendering architecture that now supports more high-end production features.
The next V-Ray graphics processor doubles the rendering performance of the V-Ray 3.6 graphics processor.

GPU volume rendering:
The V-Ray graphics processor now supports fast rendering of volumetric effects such as smoke, fire and fog.

Dispersion of the GPU:
Now available in GPU V-Ray, deliver extremely precise refractions of light that divide into their component colors.

GPU VRscans:
VRscans are now compatible with the V-Ray GPU for increased performance and flexibility.

DENOISE Render Elements:
Denoise individual rendering elements for increased control in the composition. Denied elements are seamlessly recomposed into an unplugged beauty pass.

Physical hair equipment:
Get more realistic hair with precise highlights and new shine and glitter controls.

Metalness:
V-Ray material adds support for PBR shaders with new Metalness reflection controls.

TOON Shader:
Easily create non-photorealistic effects, cartoons and shadows. Now with new options for advanced line control.

NEW lens effects:
The new bloom and bloom lens effects have been completely redesigned to be faster and more accurate.

Roller shutter:
– Emulate the common distorted motion blur effects in digital cameras and mobile phone cameras.

Improved color corrections:
VFB color corrections (including Background and LUT) can be saved with final rendering as raw .vrimg or OpenEXR files. The strength of the LUT can also be controlled.

LIGHTING analysis tool:
The new Light Analysis rendering element makes it easy to view the real-world illumination values ​​(Lux) of any scene.

AI DENOISER IN Viewport ipr:
The NVIDIA AI denoiser is now available for interactive rendering with the IPR V-Ray in the window.
With the new NVIDIA AI Denoiser, V-Ray delivers instant feedback with less noise. This gives you sharper images during design.
Windows only!

Improved lighting rendering elements:
Improved lighting passes provide consistent, no-artifacts results independent of light sampling, as well as better support for Adaptive Dome Light.

GPU bucket rendering:
Faster multi-GPU performance on workstations and distributed rendering, plus support for Cryptomatte rendering elements.

Required configuration:

Minimum requirements:
Operating system: Windows® 7
Only IPv4 is supported, IPv6 is currently not supported.
Memory: 4 GB of RAM
Device: USB 1.0 required for hardware lock
Space: 1200 MB of disk space
CPU: 1st generation Intel® Core ™ processor or compatible with SSE4.2 (x64) support

Recommended requirements:
Operating System: Windows® 8 or higher
Only IPv4 is supported, IPv6 is currently not supported.
Memory: 16 GB of RAM
CPU: Larger cache, higher memory bandwidth and more cores are better.
Peripheral: USB 2.0 required for hardware lock
Space: 1200 MB of disk space
cpu: First generation Intel® Core ™ processor or compatible with SSE4.2 (x64) support

WHAT'S UP:
Version 4.12.01 (23.04.2019)

New features:
-Support for the MODO 13 series;
-Atmospheric: Adding new options to the V-Ray Toon atmosphere: control of the internal line, material edges, depth and angular curves;
-Camera: Added shutter options to the V-Ray physical camera;
-GPU: p

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